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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib/battle
2023-12-10 19:17:09 +02:00
..
AccessibilityInfo.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
AccessibilityInfo.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
AutocombatPreferences.h Comment out unused OH3 options so they do not clutter code suggestions 2023-08-20 19:11:36 +02:00
BattleAction.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleAction.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleAttackInfo.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleAttackInfo.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleHex.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleHex.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleInfo.cpp Pass functor via reference to avoid costly copies 2023-11-18 19:43:11 +02:00
BattleInfo.h Pass functor via reference to avoid costly copies 2023-11-18 19:43:11 +02:00
BattleProxy.cpp Pass functor via reference to avoid costly copies 2023-11-18 19:43:11 +02:00
BattleProxy.h Pass functor via reference to avoid costly copies 2023-11-18 19:43:11 +02:00
BattleStateInfoForRetreat.cpp vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
BattleStateInfoForRetreat.h BattleAI: avoid selfblocking on siege 2023-04-09 16:22:37 +03:00
CBattleInfoCallback.cpp Avoid costly std vector construction 2023-11-18 19:42:02 +02:00
CBattleInfoCallback.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CBattleInfoEssentials.cpp Do not allow fleeing from cities without fort 2023-11-21 20:32:07 +02:00
CBattleInfoEssentials.h Pass functor via reference to avoid costly copies 2023-11-18 19:43:11 +02:00
CObstacleInstance.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
CObstacleInstance.h Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
CPlayerBattleCallback.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CPlayerBattleCallback.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CUnitState.cpp Call cheap to compute conditions before costly conditions 2023-11-18 19:42:45 +02:00
CUnitState.h Remove explicit convesion to int in operators 2023-11-15 15:55:19 +02:00
DamageCalculator.cpp Slayer spell should only affect creatures with KING bonus 2023-12-10 19:17:09 +02:00
DamageCalculator.h Show information on potential kills in attack tooltip 2023-03-24 17:18:47 +02:00
Destination.cpp vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
Destination.h vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
IBattleInfoCallback.h Pass functor via reference to avoid costly copies 2023-11-18 19:43:11 +02:00
IBattleState.cpp
IBattleState.h Pass functor via reference to avoid costly copies 2023-11-18 19:43:11 +02:00
IUnitInfo.h
PossiblePlayerBattleAction.h Fix spellcasters with massive spells 2023-03-25 01:23:49 +02:00
ReachabilityInfo.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ReachabilityInfo.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
SideInBattle.cpp Explicitly convert identifier to underlying enumeration 2023-11-03 16:03:29 +02:00
SideInBattle.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
SiegeInfo.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
SiegeInfo.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
Unit.cpp Remove magic number 2023-11-07 22:47:11 +02:00
Unit.h Renamed MetaString methods to more logical names 2023-06-20 19:37:27 +03:00