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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-26 08:41:13 +02:00
vcmi/lib/gameState
Ivan Savenko ee8adbe85f Update tavern on end of 7th turn of player in question
Allows removal of "retreat after 7th day" workaround and as result -
more straightforward code
2023-08-24 23:34:33 +03:00
..
CGameState.cpp Redesign loading solution 2023-08-22 20:10:20 +04:00
CGameState.h Redesign loading solution 2023-08-22 20:10:20 +04:00
CGameStateCampaign.cpp Fixed transferring of artifacts from backpack in campaigns 2023-07-31 22:06:54 +03:00
CGameStateCampaign.h Replaced hero crossover logic with one that actually matches H3 2023-06-26 17:15:59 +03:00
EVictoryLossCheckResult.h Fix build 2023-06-26 19:44:38 +03:00
InfoAboutArmy.cpp Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
InfoAboutArmy.h Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
QuestInfo.h Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
SThievesGuildInfo.h Fix build 2023-06-26 19:44:38 +03:00
TavernHeroesPool.cpp Update tavern on end of 7th turn of player in question 2023-08-24 23:34:33 +03:00
TavernHeroesPool.h Fix hero retreating handling & code cleanup 2023-07-15 19:55:30 +03:00
TavernSlot.h Update tavern on end of 7th turn of player in question 2023-08-24 23:34:33 +03:00