mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-22 22:13:35 +02:00
254 lines
4.2 KiB
C++
254 lines
4.2 KiB
C++
/*
|
|
* Enumerations.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
enum class PrimarySkill : int8_t
|
|
{
|
|
NONE = -1,
|
|
ATTACK,
|
|
DEFENSE,
|
|
SPELL_POWER,
|
|
KNOWLEDGE,
|
|
EXPERIENCE = 4 //for some reason changePrimSkill uses it
|
|
};
|
|
|
|
enum class EAlignment : int8_t
|
|
{
|
|
GOOD,
|
|
EVIL,
|
|
NEUTRAL
|
|
};
|
|
|
|
namespace BuildingSubID
|
|
{
|
|
enum EBuildingSubID
|
|
{
|
|
DEFAULT = -50,
|
|
NONE = -1,
|
|
STABLES,
|
|
BROTHERHOOD_OF_SWORD,
|
|
CASTLE_GATE,
|
|
CREATURE_TRANSFORMER,
|
|
MYSTIC_POND,
|
|
FOUNTAIN_OF_FORTUNE,
|
|
ARTIFACT_MERCHANT,
|
|
LOOKOUT_TOWER,
|
|
LIBRARY,
|
|
MANA_VORTEX,
|
|
PORTAL_OF_SUMMONING,
|
|
ESCAPE_TUNNEL,
|
|
FREELANCERS_GUILD,
|
|
BALLISTA_YARD,
|
|
ATTACK_VISITING_BONUS,
|
|
MAGIC_UNIVERSITY,
|
|
SPELL_POWER_GARRISON_BONUS,
|
|
ATTACK_GARRISON_BONUS,
|
|
DEFENSE_GARRISON_BONUS,
|
|
DEFENSE_VISITING_BONUS,
|
|
SPELL_POWER_VISITING_BONUS,
|
|
KNOWLEDGE_VISITING_BONUS,
|
|
EXPERIENCE_VISITING_BONUS,
|
|
LIGHTHOUSE,
|
|
TREASURY,
|
|
CUSTOM_VISITING_BONUS,
|
|
CUSTOM_VISITING_REWARD
|
|
};
|
|
}
|
|
|
|
enum class EMarketMode : int8_t
|
|
{
|
|
RESOURCE_RESOURCE, RESOURCE_PLAYER, CREATURE_RESOURCE, RESOURCE_ARTIFACT,
|
|
ARTIFACT_RESOURCE, ARTIFACT_EXP, CREATURE_EXP, CREATURE_UNDEAD, RESOURCE_SKILL,
|
|
MARTKET_AFTER_LAST_PLACEHOLDER
|
|
};
|
|
|
|
enum class EAiTactic : int8_t
|
|
{
|
|
NONE = -1,
|
|
RANDOM,
|
|
WARRIOR,
|
|
BUILDER,
|
|
EXPLORER
|
|
};
|
|
|
|
enum class EBuildingState : int8_t
|
|
{
|
|
HAVE_CAPITAL, NO_WATER, FORBIDDEN, ADD_MAGES_GUILD, ALREADY_PRESENT, CANT_BUILD_TODAY,
|
|
NO_RESOURCES, ALLOWED, PREREQUIRES, MISSING_BASE, BUILDING_ERROR, TOWN_NOT_OWNED
|
|
};
|
|
|
|
enum class ESpellCastProblem : int8_t
|
|
{
|
|
OK, NO_HERO_TO_CAST_SPELL, CASTS_PER_TURN_LIMIT, NO_SPELLBOOK,
|
|
HERO_DOESNT_KNOW_SPELL, NOT_ENOUGH_MANA, ADVMAP_SPELL_INSTEAD_OF_BATTLE_SPELL,
|
|
SPELL_LEVEL_LIMIT_EXCEEDED, NO_SPELLS_TO_DISPEL,
|
|
NO_APPROPRIATE_TARGET, STACK_IMMUNE_TO_SPELL, WRONG_SPELL_TARGET, ONGOING_TACTIC_PHASE,
|
|
MAGIC_IS_BLOCKED, //For Orb of Inhibition and similar - no casting at all
|
|
INVALID
|
|
};
|
|
|
|
namespace ECommander
|
|
{
|
|
enum SecondarySkills {ATTACK, DEFENSE, HEALTH, DAMAGE, SPEED, SPELL_POWER, CASTS, RESISTANCE};
|
|
const int MAX_SKILL_LEVEL = 5;
|
|
}
|
|
|
|
enum class EWallPart : int8_t
|
|
{
|
|
INDESTRUCTIBLE_PART_OF_GATE = -3, INDESTRUCTIBLE_PART = -2, INVALID = -1,
|
|
KEEP = 0, BOTTOM_TOWER, BOTTOM_WALL, BELOW_GATE, OVER_GATE, UPPER_WALL, UPPER_TOWER, GATE,
|
|
PARTS_COUNT /* This constant SHOULD always stay as the last item in the enum. */
|
|
};
|
|
|
|
enum class EWallState : int8_t
|
|
{
|
|
NONE = -1, //no wall
|
|
DESTROYED,
|
|
DAMAGED,
|
|
INTACT,
|
|
REINFORCED, // walls in towns with castle
|
|
};
|
|
|
|
enum class EGateState : int8_t
|
|
{
|
|
NONE,
|
|
CLOSED,
|
|
BLOCKED, // gate is blocked in closed state, e.g. by creature
|
|
OPENED,
|
|
DESTROYED
|
|
};
|
|
|
|
enum class ETileType : int8_t
|
|
{
|
|
FREE,
|
|
POSSIBLE,
|
|
BLOCKED,
|
|
USED
|
|
};
|
|
|
|
enum class ETeleportChannelType : int8_t
|
|
{
|
|
IMPASSABLE,
|
|
BIDIRECTIONAL,
|
|
UNIDIRECTIONAL,
|
|
MIXED
|
|
};
|
|
|
|
namespace SecSkillLevel
|
|
{
|
|
enum SecSkillLevel
|
|
{
|
|
NONE,
|
|
BASIC,
|
|
ADVANCED,
|
|
EXPERT,
|
|
LEVELS_SIZE
|
|
};
|
|
}
|
|
|
|
enum class Date : int8_t
|
|
{
|
|
DAY = 0,
|
|
DAY_OF_WEEK = 1,
|
|
WEEK = 2,
|
|
MONTH = 3,
|
|
DAY_OF_MONTH
|
|
};
|
|
|
|
enum class EActionType : int8_t
|
|
{
|
|
NO_ACTION,
|
|
|
|
END_TACTIC_PHASE,
|
|
RETREAT,
|
|
SURRENDER,
|
|
|
|
HERO_SPELL,
|
|
|
|
WALK,
|
|
WAIT,
|
|
DEFEND,
|
|
WALK_AND_ATTACK,
|
|
SHOOT,
|
|
CATAPULT,
|
|
MONSTER_SPELL,
|
|
BAD_MORALE,
|
|
STACK_HEAL,
|
|
};
|
|
|
|
enum class EDiggingStatus : int8_t
|
|
{
|
|
UNKNOWN = -1,
|
|
CAN_DIG = 0,
|
|
LACK_OF_MOVEMENT,
|
|
WRONG_TERRAIN,
|
|
TILE_OCCUPIED,
|
|
BACKPACK_IS_FULL
|
|
};
|
|
|
|
enum class EPlayerStatus : int8_t
|
|
{
|
|
WRONG = -1,
|
|
INGAME,
|
|
LOSER,
|
|
WINNER
|
|
};
|
|
|
|
enum class PlayerRelations : int8_t
|
|
{
|
|
ENEMIES,
|
|
ALLIES,
|
|
SAME_PLAYER
|
|
};
|
|
|
|
enum class EMetaclass : int8_t
|
|
{
|
|
INVALID = 0,
|
|
ARTIFACT,
|
|
CREATURE,
|
|
FACTION,
|
|
EXPERIENCE,
|
|
HERO,
|
|
HEROCLASS,
|
|
LUCK,
|
|
MANA,
|
|
MORALE,
|
|
MOVEMENT,
|
|
OBJECT,
|
|
PRIMARY_SKILL,
|
|
SECONDARY_SKILL,
|
|
SPELL,
|
|
RESOURCE
|
|
};
|
|
|
|
enum class EHealLevel: int8_t
|
|
{
|
|
HEAL,
|
|
RESURRECT,
|
|
OVERHEAL
|
|
};
|
|
|
|
enum class EHealPower : int8_t
|
|
{
|
|
ONE_BATTLE,
|
|
PERMANENT
|
|
};
|
|
|
|
enum class EBattleResult : int8_t
|
|
{
|
|
NORMAL = 0,
|
|
ESCAPE = 1,
|
|
SURRENDER = 2,
|
|
};
|
|
|
|
VCMI_LIB_NAMESPACE_END
|