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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/lib
Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm
* recalculating paths only after finished movement / switching selection
* moving hero uses "new" pathfinder
* moving hero by arrow keys / numpad
* VCMI window should start centered
* fixed pairing Subterranean Gates
* fixed issues with creatures sounds after loading
* several minor changes and improvements
2009-09-07 02:29:44 +00:00
..
vcmi_lib break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
BattleAction.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
CGameState.cpp * redone stack queue algorithm 2009-09-07 02:29:44 +00:00
CGameState.h * redone stack queue algorithm 2009-09-07 02:29:44 +00:00
CondSh.h * version set 0.73b 2009-08-03 23:53:18 +00:00
Connection.cpp * next part of hero exchange window 2009-06-26 15:41:19 +00:00
Connection.h Fixes for exchange window in non 800x600 res 2009-07-27 17:55:56 +00:00
HeroBonus.h * Giants/Titans now immune to Blind. 2009-08-23 20:33:05 +00:00
IGameCallback.cpp * one more fix for r1145 2009-08-24 10:35:11 +00:00
IGameCallback.h * one more fix for r1145 2009-08-24 10:35:11 +00:00
Interprocess.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
Makefile.am Build fixes for linux. 2009-05-21 00:55:30 +00:00
Makefile.in Depending on the distros, ffmpeg headers aren't always installed in the same directory. Fix from Szpak. 2009-08-29 15:52:29 +00:00
map.cpp Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. 2009-08-27 08:04:32 +00:00
map.h * redone stack queue algorithm 2009-09-07 02:29:44 +00:00
NetPacks.h * next part of sieges 2009-09-05 14:10:26 +00:00
NetPacksLib.cpp * redone stack queue algorithm 2009-09-07 02:29:44 +00:00
RegisterTypes.cpp * next part of sieges 2009-09-05 14:10:26 +00:00
RegisterTypes.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
StackFeature.h * support for HP regeneration 2009-08-22 14:39:44 +00:00
VCMI_lib.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp * partially implemented puzzle map 2009-08-31 15:57:15 +00:00
VCMI_Lib.h Mostly done .BIK video handling (WIN only). 2009-06-23 08:14:49 +00:00
VCMI_lib.vcproj * fixes for glitches in garrisons in non 800x600 resolutions 2009-07-17 21:53:28 +00:00