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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-18 03:21:27 +02:00
vcmi/AI/Nullkiller
Xilmi 95ba57dfe2 No more Startup-behavior
Startup-behavior was messing with my intended logic. Mostly by getting excess heroes for no real purpose other than that it could.
This wasted a lot of money that could be better invested on subsequent turns.
I removed it and playing-strength actually went up.
2024-07-15 17:50:30 +02:00
..
Analyzers Take magic-capability into account for overall strength-estimation of hero-lead-armies 2024-07-15 17:42:02 +02:00
Behaviors Merge remote-tracking branch 'upstream/develop' into develop 2024-07-12 17:43:04 +02:00
Engine No more Startup-behavior 2024-07-15 17:50:30 +02:00
Goals Merge remote-tracking branch 'vcmi/master' into develop 2024-07-11 17:43:44 +00:00
Helpers Merge remote-tracking branch 'vcmi/master' into develop 2024-07-11 17:43:44 +00:00
Markers NKAI: port exploration from VCAI 2024-05-20 23:50:13 +03:00
Pathfinding Take magic-capability into account for overall strength-estimation of hero-lead-armies 2024-07-15 17:42:02 +02:00
AIGateway.cpp Merge remote-tracking branch 'vcmi/master' into develop 2024-07-11 17:43:44 +00:00
AIGateway.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
AIUtility.cpp Take magic-capability into account for overall strength-estimation of hero-lead-armies 2024-07-15 17:42:02 +02:00
AIUtility.h Merge remote-tracking branch 'vcmi/master' into develop 2024-07-11 17:43:44 +00:00
CMakeLists.txt NKAI: speedup exploration a bit 2024-05-22 22:49:11 +03:00
main.cpp Reduced usage of global variables - removed or made const / constexpr 2024-02-12 13:49:45 +02:00
pforeach.h NKAI: fix headless and compilation 2024-03-24 13:16:46 +02:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00