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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/AI/Nullkiller/Engine
Xilmi 95ba57dfe2 No more Startup-behavior
Startup-behavior was messing with my intended logic. Mostly by getting excess heroes for no real purpose other than that it could.
This wasted a lot of money that could be better invested on subsequent turns.
I removed it and playing-strength actually went up.
2024-07-15 17:50:30 +02:00
..
AIMemory.cpp deeper decoupling 2023-04-30 17:13:07 +04:00
AIMemory.h NKAI: namespace 2022-10-04 08:40:14 +03:00
DeepDecomposer.cpp NKAI: allow multiple tasks to be executed from one calculation 2024-04-14 16:46:05 +03:00
DeepDecomposer.h NKAI: allow multiple tasks to be executed from one calculation 2024-04-14 16:46:05 +03:00
FuzzyEngines.cpp Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
FuzzyEngines.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
FuzzyHelper.cpp Take hero-stats into account for attacking hero-defended entities 2024-07-15 17:30:42 +02:00
FuzzyHelper.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
Nullkiller.cpp No more Startup-behavior 2024-07-15 17:50:30 +02:00
Nullkiller.h No more Startup-behavior 2024-07-15 17:50:30 +02:00
PriorityEvaluator.cpp Avoid being killed 2024-07-12 23:36:41 +02:00
PriorityEvaluator.h Avoid being killed 2024-07-12 23:36:41 +02:00
Settings.cpp AI-variant without fuzzy-logic 2024-07-07 22:44:52 +02:00
Settings.h AI-variant without fuzzy-logic 2024-07-07 22:44:52 +02:00