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95ba57dfe2
Startup-behavior was messing with my intended logic. Mostly by getting excess heroes for no real purpose other than that it could. This wasted a lot of money that could be better invested on subsequent turns. I removed it and playing-strength actually went up. |
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.. | ||
AIMemory.cpp | ||
AIMemory.h | ||
DeepDecomposer.cpp | ||
DeepDecomposer.h | ||
FuzzyEngines.cpp | ||
FuzzyEngines.h | ||
FuzzyHelper.cpp | ||
FuzzyHelper.h | ||
Nullkiller.cpp | ||
Nullkiller.h | ||
PriorityEvaluator.cpp | ||
PriorityEvaluator.h | ||
Settings.cpp | ||
Settings.h |