mirror of
https://github.com/vcmi/vcmi.git
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299 lines
7.9 KiB
XML
299 lines
7.9 KiB
XML
<?xml version="1.0" encoding="windows-1250"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Name="genius"
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ProjectGUID="{B6A14ED9-E7C1-411B-A596-2FE90B3145B4}"
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RootNamespace="genius"
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Keyword="Win32Proj"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)\AI"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""E:\C++\Lua_includes";"E:\vcmi\rep - assembla\trunk\lua src";"E:\vcmi\rep - assembla\trunk";"E:\C++\boost_1_36_0";"E:\C++\SDL_mixer-1.2.7\include";"E:\C++\SDL_ttf-2.0.8\include";"E:\C++\zlib 1.2.3 binaries\include";"E:\C++\SDL-1.2.11\devlibs - visual\SDL-1.2.11\include";"E:\C++\SDL_Image 1.2.5\SDL_image-1.2.5\include""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;GENIUS_EXPORTS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="1"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="VCMI_lib.lib"
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OutputFile="../GeniusAI.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories=""E:\vcmi\rep - assembla\trunk";"E:\C++\lua bin";"E:\C++\boost_1_36_0\lib";"E:\C++\SDL_mixer-1.2.7\lib";"E:\C++\SDL_ttf-2.0.8\lib";"E:\C++\zlib 1.2.3 binaries\lib";"E:\C++\SDL-1.2.11\devlibs - visual\SDL-1.2.11\lib";"E:\C++\SDL_Image 1.2.5\SDL_image-1.2.5\lib""
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="0"
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TargetMachine="1"
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Profile="false"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="1"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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EnableIntrinsicFunctions="true"
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OmitFramePointers="true"
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EnableFiberSafeOptimizations="true"
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AdditionalIncludeDirectories=""E:\C++\Lua_includes";"E:\vcmi\rep - assembla\trunk\lua src";"E:\vcmi\rep - assembla\trunk";"E:\C++\boost_1_36_0";"E:\C++\SDL_mixer-1.2.7\include";"E:\C++\SDL_ttf-2.0.8\include";"E:\C++\zlib 1.2.3 binaries\include";"E:\C++\SDL-1.2.11\devlibs - visual\SDL-1.2.11\include";"E:\C++\SDL_Image 1.2.5\SDL_image-1.2.5\include""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;GENIUS_EXPORTS"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="VCMI_lib.lib"
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OutputFile="F:\3DO\Heroes3\AI\GeniusAI.dll"
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LinkIncremental="1"
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AdditionalLibraryDirectories=""E:\vcmi\rep - assembla\trunk";"E:\C++\lua bin";"E:\C++\boost_1_36_0\lib";"E:\C++\SDL_mixer-1.2.7\lib";"E:\C++\SDL_ttf-2.0.8\lib";"E:\C++\zlib 1.2.3 binaries\lib";"E:\C++\SDL-1.2.11\devlibs - visual\SDL-1.2.11\lib";"E:\C++\SDL_Image 1.2.5\SDL_image-1.2.5\lib""
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GenerateManifest="false"
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="RD|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)\bin\AI"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="1"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/Oy-"
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Optimization="3"
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EnableIntrinsicFunctions="true"
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AdditionalIncludeDirectories=""D:\!GameDevelopment\VCMI\libs\include";G:\vcmt\repa\include"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;GENIUS_EXPORTS"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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AssemblerOutput="2"
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AssemblerListingLocation="$(SolutionDir)$(ConfigurationName)\"
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ProgramDataBaseFileName="$(SolutionDir)$(ConfigurationName)\GeniusAI.pdb"
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WarningLevel="3"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="VCMI_lib.lib"
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OutputFile="../GeniusAI.dll"
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LinkIncremental="1"
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AdditionalLibraryDirectories="G:\vcmt\repa\libs"
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GenerateManifest="false"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath=".\CGeniusAI.cpp"
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>
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</File>
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<File
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RelativePath=".\DLLMain.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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>
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<File
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RelativePath=".\CGeniusAI.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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