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vcmi/AI/EmptyAI
Michał W. Urbańczyk 6934ec13e2 Post-release version bump.
Minor correction for emptyAI VS project file.
2012-09-29 21:10:39 +00:00
..
CEmptyAI.cpp Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 2012-07-15 15:34:00 +00:00
CEmptyAI.h Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 2012-07-15 15:34:00 +00:00
CMakeLists.txt - moved ParseBonus to JsonNode.cpp (linkage errors) 2012-07-19 18:52:44 +00:00
EmptyAI.cbp [c::b] tweak PCH options 2012-09-16 09:12:15 +00:00
EmptyAI.vcxproj Post-release version bump. 2012-09-29 21:10:39 +00:00
exp_funcs.cpp C::B project files initial import 2012-09-15 18:44:55 +00:00
Makefile.am Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
Makefile.in - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h * CHexField renamed to CBattleHex 2011-12-17 18:59:59 +00:00