.. |
battles
|
Fix battle replaying
|
2023-08-23 22:46:42 +03:00 |
processors
|
Fixed few more discovered regressions
|
2023-08-21 17:55:49 +03:00 |
queries
|
Start of stabilization - battles now start correctly
|
2023-08-21 17:55:49 +03:00 |
CGameHandler.cpp
|
Merge pull request #2664 from Nordsoft91/fix-ai-movement-freeze
|
2023-08-25 00:08:40 +04:00 |
CGameHandler.h
|
Merge pull request #2635 from Nordsoft91/loading-bar
|
2023-08-23 17:28:19 +04:00 |
CMakeLists.txt
|
Merge remote-tracking branch 'upstream/develop' into turn-timer
|
2023-08-22 00:54:38 +04:00 |
CVCMIServer.cpp
|
Merge branch 'develop' into autosave
|
2023-08-23 21:39:04 +02:00 |
CVCMIServer.h
|
change servercode to make it more robust
|
2023-08-14 00:08:48 +02:00 |
LobbyNetPackVisitors.h
|
rework netpacks to avoid double typeinfo
|
2023-02-13 20:26:39 +02:00 |
NetPacksLobbyServer.cpp
|
Merge pull request #2635 from Nordsoft91/loading-bar
|
2023-08-23 17:28:19 +04:00 |
NetPacksServer.cpp
|
Merge remote-tracking branch 'upstream/develop' into turn-timer
|
2023-08-22 00:54:38 +04:00 |
ServerNetPackVisitors.h
|
Start of stabilization - battles now start correctly
|
2023-08-21 17:55:49 +03:00 |
ServerSpellCastEnvironment.cpp
|
Split CQuery file into multiple files
|
2023-08-21 17:55:07 +03:00 |
ServerSpellCastEnvironment.h
|
vcmi: move ServerSpellCastEnvironment in separate file
|
2023-04-04 23:02:54 +03:00 |
StdInc.cpp
|
Rename radious -> radius
|
2016-01-31 18:01:58 +03:00 |
StdInc.h
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
TurnTimerHandler.cpp
|
Fix battle timer reset after refactoring
|
2023-08-22 14:14:50 +04:00 |
TurnTimerHandler.h
|
Fix battle timer reset after refactoring
|
2023-08-22 14:14:50 +04:00 |
VCMI_server.cbp
|
Entities redesign and a few ERM features
|
2021-02-14 19:05:43 +03:00 |
VCMI_server.vcxproj
|
Update VS files to 2019, partially fix test project
|
2019-06-09 17:28:55 +02:00 |