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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/server
2023-08-25 00:09:49 +04:00
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battles Fix battle replaying 2023-08-23 22:46:42 +03:00
processors Fixed few more discovered regressions 2023-08-21 17:55:49 +03:00
queries Start of stabilization - battles now start correctly 2023-08-21 17:55:49 +03:00
CGameHandler.cpp Merge pull request #2664 from Nordsoft91/fix-ai-movement-freeze 2023-08-25 00:08:40 +04:00
CGameHandler.h Merge pull request #2635 from Nordsoft91/loading-bar 2023-08-23 17:28:19 +04:00
CMakeLists.txt Merge remote-tracking branch 'upstream/develop' into turn-timer 2023-08-22 00:54:38 +04:00
CVCMIServer.cpp Merge branch 'develop' into autosave 2023-08-23 21:39:04 +02:00
CVCMIServer.h change servercode to make it more robust 2023-08-14 00:08:48 +02:00
LobbyNetPackVisitors.h rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
NetPacksLobbyServer.cpp Merge pull request #2635 from Nordsoft91/loading-bar 2023-08-23 17:28:19 +04:00
NetPacksServer.cpp Merge remote-tracking branch 'upstream/develop' into turn-timer 2023-08-22 00:54:38 +04:00
ServerNetPackVisitors.h Start of stabilization - battles now start correctly 2023-08-21 17:55:49 +03:00
ServerSpellCastEnvironment.cpp Split CQuery file into multiple files 2023-08-21 17:55:07 +03:00
ServerSpellCastEnvironment.h vcmi: move ServerSpellCastEnvironment in separate file 2023-04-04 23:02:54 +03:00
StdInc.cpp Rename radious -> radius 2016-01-31 18:01:58 +03:00
StdInc.h Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
TurnTimerHandler.cpp Fix battle timer reset after refactoring 2023-08-22 14:14:50 +04:00
TurnTimerHandler.h Fix battle timer reset after refactoring 2023-08-22 14:14:50 +04:00
VCMI_server.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
VCMI_server.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00