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vcmi/lib/rmg
2016-01-13 20:03:25 +01:00
..
CMapGenerator.cpp Little refactoring for object placement. 2016-01-13 19:17:12 +01:00
CMapGenerator.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CMapGenOptions.cpp PreGame: avoid crashing on random map options 2015-11-25 07:25:44 +03:00
CMapGenOptions.h PreGame: avoid crashing on random map options 2015-11-25 07:25:44 +03:00
CRmgTemplate.cpp - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 2013-08-17 12:46:48 +00:00
CRmgTemplate.h - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 2013-08-17 12:46:48 +00:00
CRmgTemplateStorage.cpp CRmgTemplateStorage now inherits from IHandlerBase 2015-05-26 15:12:24 +02:00
CRmgTemplateStorage.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CRmgTemplateZone.cpp Fixed large treasure piles sometimes being uncovered. 2016-01-13 20:03:25 +01:00
CRmgTemplateZone.h Added correct connections for Subterranean Gates 2015-06-04 09:02:56 +02:00
CZoneGraphGenerator.cpp Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CZoneGraphGenerator.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CZonePlacer.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CZonePlacer.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
float3.h Significantly improved zone graph placement. 2014-10-31 12:58:55 +01:00