.. |
CBonusSelection.cpp
|
campaign map description size
|
2024-10-20 02:13:50 +02:00 |
CBonusSelection.h
|
scenario name for campaigns
|
2024-09-24 11:23:10 +02:00 |
CCampaignInfoScreen.cpp
|
Renamed & unified OBJECT_CONSTRUCTION macro set
|
2024-08-09 15:30:04 +00:00 |
CCampaignInfoScreen.h
|
|
|
CLobbyScreen.cpp
|
optimize layout
|
2024-10-20 02:26:40 +02:00 |
CLobbyScreen.h
|
SonarCloud fixes
|
2024-04-26 17:57:16 +03:00 |
CSavingScreen.cpp
|
Renamed & unified OBJECT_CONSTRUCTION macro set
|
2024-08-09 15:30:04 +00:00 |
CSavingScreen.h
|
Add game pause
|
2023-10-08 16:03:57 +02:00 |
CScenarioInfoScreen.cpp
|
Renamed & unified OBJECT_CONSTRUCTION macro set
|
2024-08-09 15:30:04 +00:00 |
CScenarioInfoScreen.h
|
|
|
CSelectionBase.cpp
|
optimize layout
|
2024-10-20 02:26:40 +02:00 |
CSelectionBase.h
|
button
|
2024-07-25 23:32:45 +02:00 |
ExtraOptionsTab.cpp
|
fixes graphical glitch when there is no savegame
|
2024-05-15 21:07:47 +02:00 |
ExtraOptionsTab.h
|
extra option tab
|
2023-12-28 19:41:01 +01:00 |
OptionsTab.cpp
|
notFocusedClick refactoring
|
2024-11-03 01:13:14 +01:00 |
OptionsTab.h
|
notFocusedClick refactoring
|
2024-11-03 01:13:14 +01:00 |
OptionsTabBase.cpp
|
generate assets only when necessary
|
2024-08-29 00:37:39 +02:00 |
OptionsTabBase.h
|
add extra button for campaigns
|
2024-02-07 21:40:56 +01:00 |
RandomMapTab.cpp
|
RMG: Enable only those roads, that are enabled in persistentStorage.json
|
2024-09-04 08:37:45 +09:00 |
RandomMapTab.h
|
Remove unused file
|
2024-02-29 20:20:35 +01:00 |
SelectionTab.cpp
|
Merge pull request #4857 from Laserlicht/delete
|
2024-11-16 17:28:23 +02:00 |
SelectionTab.h
|
code review
|
2024-11-15 20:26:56 +01:00 |
TurnOptionsTab.cpp
|
Initial version of Turn Options tab screen
|
2023-11-13 19:06:56 +02:00 |
TurnOptionsTab.h
|
Initial version of Turn Options tab screen
|
2023-11-13 19:06:56 +02:00 |