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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-06 00:24:11 +02:00
vcmi/AI/Nullkiller/Behaviors
Xilmi 64ad060846 Update RecruitHeroBehavior.cpp
closestThreat was supposed to be < 1, not < 0
2024-12-17 12:03:46 +01:00
..
BuildingBehavior.cpp Update BuildingBehavior.cpp 2024-09-10 23:42:51 +02:00
BuildingBehavior.h NKAI: remove static ai field 2024-03-31 21:11:25 +03:00
BuyArmyBehavior.cpp Fixed and improved disband-logic 2024-12-13 00:09:10 +01:00
BuyArmyBehavior.h NKAI: remove static ai field 2024-03-31 21:11:25 +03:00
CaptureObjectsBehavior.cpp expose safeAttackRatio to AI config 2024-11-28 11:53:51 +00:00
CaptureObjectsBehavior.h NKAI: port exploration from VCAI 2024-05-20 23:50:13 +03:00
ClusterBehavior.cpp NKAI: port exploration from VCAI 2024-05-20 23:50:13 +03:00
ClusterBehavior.h NKAI: remove static ai field 2024-03-31 21:11:25 +03:00
DefenceBehavior.cpp Update DefenceBehavior.cpp 2024-12-01 23:05:56 +01:00
DefenceBehavior.h NKAI: remove static ai field 2024-03-31 21:11:25 +03:00
ExplorationBehavior.cpp Update ExplorationBehavior.cpp 2024-07-24 15:40:20 +02:00
ExplorationBehavior.h NKAI: port exploration from VCAI 2024-05-20 23:50:13 +03:00
GatherArmyBehavior.cpp expose safeAttackRatio to AI config 2024-11-28 11:53:51 +00:00
GatherArmyBehavior.h NKAI: remove static ai field 2024-03-31 21:11:25 +03:00
RecruitHeroBehavior.cpp Update RecruitHeroBehavior.cpp 2024-12-17 12:03:46 +01:00
RecruitHeroBehavior.h NKAI: remove static ai field 2024-03-31 21:11:25 +03:00
StartupBehavior.cpp NKAI: rewardables 2024-07-07 21:58:39 +03:00
StartupBehavior.h NKAI: remove static ai field 2024-03-31 21:11:25 +03:00
StayAtTownBehavior.cpp Going to town when nothing to do. 2024-09-06 22:14:59 +02:00
StayAtTownBehavior.h NKAI: remove static ai field 2024-03-31 21:11:25 +03:00