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games
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vcmi
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vcmi
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client
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battle
History
AlexVinS
caf8ae62cc
Allow custom effect animation on any stack during spell cast.
2015-09-14 06:21:49 +03:00
..
CBattleAnimations.cpp
Added logging for CDummyAnimation creation (like other types)
2015-09-13 00:01:36 +03:00
CBattleAnimations.h
Implemented configurable hit/affect animation
2014-11-27 16:51:16 +03:00
CBattleInterface.cpp
Allow custom effect animation on any stack during spell cast.
2015-09-14 06:21:49 +03:00
CBattleInterface.h
Use dummy animations
2015-09-12 21:09:53 +03:00
CBattleInterfaceClasses.cpp
Added CBattleConsole tracing
2015-09-12 23:03:45 +03:00
CBattleInterfaceClasses.h
Large refactoring of button classes:
2014-08-03 14:16:19 +03:00
CCreatureAnimation.cpp
Get rid of CSDL_Ext::colorSetAlpha
2015-09-02 18:49:29 +03:00
CCreatureAnimation.h
Merged GUI refactoring into develop, fixed conflicts
2014-08-09 15:01:55 +03:00