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99691b0f11
* added frenzy spell * repaired order in stack queue in case a unit has waited (it should work correctly now) * added spell positiveness info, positive spells cannot be cast on hostile stacks and vice versa |
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vcmi_server/nbproject | ||
CGameHandler.cpp | ||
CGameHandler.h | ||
CScriptCallback.cpp | ||
CScriptCallback.h | ||
CVCMIServer.cpp | ||
CVCMIServer.h | ||
Makefile.am | ||
VCMI_server.vcproj |