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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/server
mateuszb 99691b0f11 * fixed compilation error
* added frenzy spell
* repaired order in stack queue in case a unit has waited (it should work correctly now)
* added spell positiveness info, positive spells cannot be cast on hostile stacks and vice versa
2008-12-20 17:08:51 +00:00
..
vcmi_server/nbproject project files for server and lib (netbeans 6.5) 2008-12-18 20:47:05 +00:00
CGameHandler.cpp * fixed compilation error 2008-12-20 17:08:51 +00:00
CGameHandler.h few tweaks to make (server, client) on gcc (4.3.3 ubuntu) 2008-12-18 20:30:26 +00:00
CScriptCallback.cpp * added calls for battle action start/end 2008-09-28 21:01:49 +00:00
CScriptCallback.h * added calls for battle action start/end 2008-09-28 21:01:49 +00:00
CVCMIServer.cpp Added some kind of simple chatting functionality through console. Implemented several WoG cheats equivalents: 2008-10-18 23:20:48 +00:00
CVCMIServer.h Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
Makefile.am Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
VCMI_server.vcproj * hero placed in the town starts as visiting hero, not garrisoned 2008-08-25 10:25:16 +00:00