aclocal /m4
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
AI
Several improvements.
2008-12-15 21:37:22 +00:00
client
* improved support for bigger resolutions (border around castle interface)
2008-12-07 22:38:04 +00:00
config
* fixed compilation error
2008-12-20 17:08:51 +00:00
hch
* fixed compilation error
2008-12-20 17:08:51 +00:00
lib
project files for server and lib (netbeans 6.5)
2008-12-18 20:47:05 +00:00
scripts/lua /objects
Partially done object scripting and interactions.
2007-11-18 22:58:28 +00:00
server
* fixed compilation error
2008-12-20 17:08:51 +00:00
aclocal.m4
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
AdventureMapButton.cpp
* better support for non-800x600 resolutions
2008-11-28 01:36:34 +00:00
AdventureMapButton.h
* Adventure Map interface elements configurable (new screen resolutions possible!)
2008-11-12 18:26:23 +00:00
AI_Base.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
AUTHORS
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
CAdvmapInterface.cpp
* fixed compilation error
2008-12-20 17:08:51 +00:00
CAdvmapInterface.h
* improved support for bigger resolutions (border around castle interface)
2008-12-07 22:38:04 +00:00
CBattleInterface.cpp
* fixed compilation error
2008-12-20 17:08:51 +00:00
CBattleInterface.h
* fixed compilation error
2008-12-20 17:08:51 +00:00
CCallback.cpp
* fixed compilation error
2008-12-20 17:08:51 +00:00
CCallback.h
* fixed compilation error
2008-12-20 17:08:51 +00:00
CCastleInterface.cpp
* improved support for bigger resolutions (border around castle interface)
2008-12-07 22:38:04 +00:00
CCastleInterface.h
* improved support for bigger resolutions (border around castle interface)
2008-12-07 22:38:04 +00:00
CConsoleHandler.cpp
* added heroes pool for heroes available for hiring
2008-10-26 20:58:34 +00:00
CConsoleHandler.h
gcc fixes(bad idea to call global vars such as log2, this name used by math function). Colored log support on some non-win32 platforms. Small Automake project update
2008-09-18 20:24:53 +00:00
CCursorHandler.cpp
small fixes
2008-10-17 17:43:25 +00:00
CCursorHandler.h
* directional attack in battles
2008-09-25 14:09:31 +00:00
CGameInfo.cpp
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
CGameInfo.h
* better support for non-800x600 resolutions
2008-11-28 01:36:34 +00:00
CGameInterface.cpp
* loading AI dll for neutrals
2008-11-15 00:55:19 +00:00
CGameInterface.h
Added some kind of simple chatting functionality through console. Implemented several WoG cheats equivalents:
2008-10-18 23:20:48 +00:00
CGameState.cpp
* fixed compilation error
2008-12-20 17:08:51 +00:00
CGameState.h
* fixed compilation error
2008-12-20 17:08:51 +00:00
ChangeLog
* animation of water tiles
2008-11-30 00:15:38 +00:00
CHeroWindow.cpp
* animation of water tiles
2008-11-30 00:15:38 +00:00
CHeroWindow.h
classes for buttons group and functionlist with arg
2008-09-24 08:15:49 +00:00
CLua.cpp
few tweaks to make (server, client) on gcc (4.3.3 ubuntu)
2008-12-18 20:30:26 +00:00
CLua.h
few tweaks to make (server, client) on gcc (4.3.3 ubuntu)
2008-12-18 20:30:26 +00:00
CLuaHandler.cpp
Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC
2008-08-04 09:05:52 +00:00
CLuaHandler.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
CMessage.cpp
* improved support for bigger resolutions (border around castle interface)
2008-12-07 22:38:04 +00:00
CMessage.h
* improved support for bigger resolutions (border around castle interface)
2008-12-07 22:38:04 +00:00
CMT.cpp
* animation of water tiles
2008-11-30 00:15:38 +00:00
config.h.in
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
configure.ac
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
CPathfinder.cpp
Some gcc fixups. Automake project updates
2008-11-19 07:55:17 +00:00
CPathfinder.h
* reverted pathfinder with necessary updates including handling of visitDir and code cleanup (needs a bit of testing but Zamolxis will probably do it for us ;])
2008-11-15 13:44:32 +00:00
CPlayerInterface.cpp
little change for gcc
2008-12-17 21:16:19 +00:00
CPlayerInterface.h
little change for gcc
2008-12-17 21:17:58 +00:00
CPreGame.cpp
* merged CBattleConsole::stackKilled into CBattleInterface::stacksAreAttacked (I hope it'll work even better than before)
2008-11-28 12:11:31 +00:00
CPreGame.h
* better support for non-800x600 resolutions
2008-11-28 01:36:34 +00:00
CThreadHelper.cpp
Missing files
2008-08-06 13:18:28 +00:00
CThreadHelper.h
:)
2008-12-18 08:21:24 +00:00
global.h
* Adventure Map interface elements configurable (new screen resolutions possible!)
2008-11-12 18:26:23 +00:00
h3m.txt
* right click popups in towns
2008-03-06 18:54:35 +00:00
int3.h
* new spell: implosion
2008-11-12 18:59:33 +00:00
Makefile
Standard GCC Makefile for AmigaOS4 (Linux/Macosx)
2008-07-17 07:20:56 +00:00
Makefile.am
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
manisfest VCMI.txt
* done #40 , #32 , #21
2007-10-14 12:11:18 +00:00
map.cpp
* loading AI dll for neutrals
2008-11-15 00:55:19 +00:00
map.h
few tweaks to make (server, client) on gcc (4.3.3 ubuntu)
2008-12-18 20:30:26 +00:00
mapHandler.cpp
little change for gcc
2008-12-18 08:04:53 +00:00
mapHandler.h
* choosing adventure map scroll speed
2008-11-30 14:08:07 +00:00
NEWS
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
nodrze.h
* make compatible with boost 1.36.0 (there was breaking change in boost::function)
2008-08-20 06:57:53 +00:00
README
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
SDL_Extensions.cpp
* animation of water tiles
2008-11-30 00:15:38 +00:00
SDL_Extensions.h
* animation of water tiles
2008-11-30 00:15:38 +00:00
SDL_framerate.cpp
* CLodHandler now stories entries in nodrze (much faster searching)
2007-07-17 20:51:49 +00:00
SDL_framerate.h
framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak
2007-07-15 13:36:04 +00:00
StartInfo.h
* added heroes pool for heroes available for hiring
2008-10-26 20:58:34 +00:00
stdafx.cpp
Na początek.
2007-06-06 16:12:12 +00:00
stdafx.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
tchar_amigaos4.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
timeHandler.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00