1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-01-04 00:15:53 +02:00
vcmi/client/windows
2023-01-15 21:18:34 +02:00
..
CAdvmapInterface.cpp Renamed CCursorHandler -> CursorHandler 2023-01-15 21:18:34 +02:00
CAdvmapInterface.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CCastleInterface.cpp Merge pull request #1229 from IvanSavenko/battle_improvements 2023-01-09 22:07:13 +02:00
CCastleInterface.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CCreatureWindow.cpp All Heroes 3 texts are now passed through translator 2023-01-01 14:56:45 +02:00
CCreatureWindow.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CHeroWindow.cpp Introduced string identifiers for H3 texts, still WIP 2023-01-01 14:56:44 +02:00
CHeroWindow.h inherit CHeroWindow from CStatusbarWindow for proper status bar support 2022-10-01 11:21:16 +03:00
CKingdomInterface.cpp Introduced string identifiers for H3 texts, still WIP 2023-01-01 14:56:44 +02:00
CKingdomInterface.h
CQuestLog.cpp Return string by copy to fix cases when string is constructed on stack 2023-01-01 20:55:43 +02:00
CQuestLog.h Most of rendering in BattleInt is done via canvas 2022-11-26 23:12:20 +02:00
CreaturePurchaseCard.cpp Most of rendering in BattleInt is done via canvas 2022-11-26 23:12:20 +02:00
CreaturePurchaseCard.h #1054 - fix crash and UI 2022-10-04 21:54:14 +03:00
CSpellWindow.cpp Introduced string identifiers for H3 texts, still WIP 2023-01-01 14:56:44 +02:00
CSpellWindow.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CTradeWindow.cpp Existing software cursor logic is now in a separate class 2023-01-15 21:18:34 +02:00
CTradeWindow.h HoMM3 bug workaround: fixes missing slot on artifact merchant background 2022-12-02 18:52:05 +02:00
CWindowObject.cpp Renamed CCursorHandler -> CursorHandler 2023-01-15 21:18:34 +02:00
CWindowObject.h
GUIClasses.cpp Renamed CCursorHandler -> CursorHandler 2023-01-15 21:18:34 +02:00
GUIClasses.h swap contitutient 2023-01-11 13:17:33 +02:00
InfoWindows.cpp Renamed CCursorHandler -> CursorHandler 2023-01-15 21:18:34 +02:00
InfoWindows.h Most of rendering in BattleInt is done via canvas 2022-11-26 23:12:20 +02:00
QuickRecruitmentWindow.cpp Apply suggestions from code review 2022-09-18 17:43:40 +03:00
QuickRecruitmentWindow.h