1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-30 08:57:00 +02:00
vcmi/lib/rmg/modificators
2023-12-13 22:13:42 +01:00
..
ConnectionsPlacer.cpp More tolerance for Subterranean Gates placement 2023-10-31 16:04:21 +01:00
ConnectionsPlacer.h Compile fixes, cleanup 2023-07-08 10:21:36 +02:00
MinePlacer.cpp Compile fixes, cleanup 2023-07-08 10:21:36 +02:00
MinePlacer.h
Modificator.cpp Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
Modificator.h Remove no longer needed synchronization that also fails to compile. 2023-05-20 13:15:46 +02:00
ObjectDistributor.cpp Distribute objects among zones in random order 2023-12-07 17:41:41 +01:00
ObjectDistributor.h Fix include paths 2023-05-20 11:45:08 +02:00
ObjectManager.cpp Extra cache for search area 2023-12-13 22:13:42 +01:00
ObjectManager.h - Check full object area for minimum distance requirement 2023-12-12 07:40:54 +01:00
ObstaclePlacer.cpp Remove dependencies of surface and underground zones 2023-06-10 14:58:12 +02:00
ObstaclePlacer.h
QuestArtifactPlacer.cpp Fix regression 2023-08-11 20:13:25 +02:00
QuestArtifactPlacer.h Give every Zone its own RNG 2023-05-20 11:46:32 +02:00
RiverPlacer.cpp Select random object template instead of first 2023-09-30 01:19:18 +02:00
RiverPlacer.h
RoadPlacer.cpp Do not route road through the Corpse 2023-12-07 12:57:39 +01:00
RoadPlacer.h Fix override 2023-06-10 15:07:03 +02:00
RockFiller.cpp Remove dependencies of surface and underground zones 2023-06-10 14:58:12 +02:00
RockFiller.h Fix include paths 2023-05-20 11:45:08 +02:00
RockPlacer.cpp Remove dependencies of surface and underground zones 2023-06-10 14:58:12 +02:00
RockPlacer.h
TerrainPainter.cpp Improve serialization of IDs from mods, so they are resolved correctly after all mods are loaded. 2023-07-05 20:53:00 +02:00
TerrainPainter.h Fix include paths 2023-05-20 11:45:08 +02:00
TownPlacer.cpp Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
TownPlacer.h Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
TreasurePlacer.cpp Optimization tweaks 2023-12-13 22:12:16 +01:00
TreasurePlacer.h Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
WaterAdopter.cpp Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
WaterAdopter.h
WaterProxy.cpp Select random object template instead of first 2023-09-30 01:19:18 +02:00
WaterProxy.h - Check road connection for Shipyards 2023-07-07 21:27:24 +02:00
WaterRoutes.cpp Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
WaterRoutes.h