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vcmi/docs/developers/Building_Linux.md
2023-09-07 11:04:01 +03:00

5.2 KiB

Compiling VCMI

  • Current baseline requirement for building is Ubuntu 20.04
  • Supported C++ compilers for UNIX-like systems are GCC 5.5+ and Clang 13+

Older distributions and compilers might work, but they aren't tested by Travis CI

Installing dependencies

Prerequisites

To compile, the following packages (and their development counterparts) are needed to build:

  • CMake 3.10 or newer
  • SDL2 with devel packages: mixer, image, ttf
  • zlib and zlib-devel
  • Recommended, if you want to build launcher or map editor: Qt 5, widget and network modules
  • Recommended, FFmpeg libraries, if you want to watch in-game videos: libavformat and libswscale. Their name could be libavformat-devel and libswscale-devel, or ffmpeg-libs-devel or similar names.
  • Boost C++ libraries v1.48+: program-options, filesystem, system, thread, locale
  • Optional, if you want to build scripting modules: LuaJIT

On Debian-based systems (e.g. Ubuntu)

For Ubuntu 22.04 (jammy) or newer you need to install this list of packages, including libtbb2-dev:

sudo apt-get install cmake g++ libsdl2-dev libsdl2-image-dev libsdl2-ttf-dev libsdl2-mixer-dev zlib1g-dev libavformat-dev libswscale-dev libboost-dev libboost-filesystem-dev libboost-system-dev libboost-thread-dev libboost-program-options-dev libboost-locale-dev qtbase5-dev libtbb2-dev libluajit-5.1-dev qttools5-dev

For Ubuntu 21.10 (impish) or older and all versions of Debian (9 stretch - 11 bullseye) you need to install this list of packages, including libtbb-dev:

sudo apt-get install cmake g++ libsdl2-dev libsdl2-image-dev libsdl2-ttf-dev libsdl2-mixer-dev zlib1g-dev libavformat-dev libswscale-dev libboost-dev libboost-filesystem-dev libboost-system-dev libboost-thread-dev libboost-program-options-dev libboost-locale-dev qtbase5-dev libtbb-dev libluajit-5.1-dev qttools5-dev

Alternatively if you have VCMI installed from repository or PPA you can use:

sudo apt-get build-dep vcmi

On RPM-based distributions (e.g. Fedora)

sudo yum install cmake gcc-c++ SDL2-devel SDL2_image-devel SDL2_ttf-devel SDL2_mixer-devel boost boost-devel boost-filesystem boost-system boost-thread boost-program-options boost-locale zlib-devel ffmpeg-devel ffmpeg-libs qt5-qtbase-devel tbb-devel luajit-devel fuzzylite-devel

On Arch-based distributions

On Arch-based distributions, there is a development package available for VCMI on the AUR.

It can be found at: https://aur.archlinux.org/packages/vcmi-git/

Information about building packages from the Arch User Repository (AUR) can be found at the Arch wiki.

Getting the sources

VCMI is still in development. We recommend the following initial directory structure:

.
├── vcmi -> contains sources and is under git control
└── build -> contains build output, makefiles, object files,...

You can get latest sources with:

git clone -b develop --recursive https://github.com/vcmi/vcmi.git

Compilation

Configuring Makefiles

mkdir build && cd build cmake ../vcmi

Additional options that you may want to use:

To enable debugging:

cmake ../vcmi -DCMAKE_BUILD_TYPE=Debug

Notice: The ../vcmi/ is not a typo, it will place makefile scripts into the build dir as the build dir is your working dir when calling CMake.

Trigger build

cmake --build . -- -j2 (-j2 = compile with 2 threads, you can specify any value)

That will generate vcmiclient, vcmiserver, vcmilauncher as well as .so libraries in build/bin/ directory.

Package building

RPM package

The first step is to prepare a RPM build environment. On Fedora systems you can follow this guide: http://fedoraproject.org/wiki/How_to_create_an_RPM_package#SPEC_file_overview

  1. Download the file rpm/vcmi.spec from any tagged VCMI release for which you wish to build a RPM package via the SVN Browser trac at this URL for example(which is for VCMI 0.9): http://sourceforge.net/apps/trac/vcmi/browser/tags/0.9/rpm/vcmi.spec

  2. Copy the file to ~/rpmbuild/SPECS

  3. Follow instructions in the vcmi.spec. You have to export the corresponding SVN tag, compress it to a g-zipped archive and copy it to ~/rpmbuild/SOURCES. Instructions are written as comments and you can copy/paste commands into terminal.

  4. Go to ~/rpmbuild/SPECS and open terminal in this folder and type: rpmbuild -ba vcmi.spec (this will build rpm and source rpm)

  5. Generated RPM is in folder ~/rpmbuild/RPMS

If you want to package the generated RPM above for different processor architectures and operating systems you can use the tool mock. Moreover, it is necessary to install mock-rpmfusion_free due to the packages ffmpeg-devel and ffmpeg-libs which aren't available in the standard RPM repositories(at least for Fedora). Go to ~/rpmbuild/SRPMS in terminal and type:

mock -r fedora-17-i386-rpmfusion_free path_to_source_RPM mock -r fedora-17-x86_64-rpmfusion_free path_to_source_RPM

Available root environments and their names are listed in /etc/mock.

Debian/Ubuntu

  1. Install debhelper and devscripts packages

  2. Run dpkg-buildpackage command from vcmi source directory

sudo apt-get install debhelper devscripts
cd /path/to/source
dpkg-buildpackage

To generate packages for different architectures see "-a" flag of dpkg-buildpackage command