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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/server
2023-07-15 19:55:30 +03:00
..
CGameHandler.cpp Fix hero pool persistency between saves 2023-07-15 19:55:30 +03:00
CGameHandler.h Fix hero pool persistency between saves 2023-07-15 19:55:30 +03:00
CMakeLists.txt Moved hero pool logic to the separate files 2023-07-15 19:55:29 +03:00
CQuery.cpp #1912 Some logging and fix for allied garrison 2023-07-09 10:21:58 +03:00
CQuery.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
CVCMIServer.cpp Moved hero pool logic to the separate files 2023-07-15 19:55:29 +03:00
CVCMIServer.h Refactoring of campaign handler: rename types and use strong typing 2023-06-26 17:15:59 +03:00
HeroPoolProcessor.cpp Implemented tavern slot selection using rules similar to H3 2023-07-15 19:55:30 +03:00
HeroPoolProcessor.h Implemented tavern slot selection using rules similar to H3 2023-07-15 19:55:30 +03:00
LobbyNetPackVisitors.h rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
NetPacksLobbyServer.cpp Use inheritance instead of composition for campaign header 2023-06-26 17:15:59 +03:00
NetPacksServer.cpp Moved hero pool logic to the separate files 2023-07-15 19:55:29 +03:00
ServerNetPackVisitors.h client is able to erase artifact 2023-04-08 00:41:55 +03:00
ServerSpellCastEnvironment.cpp Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
ServerSpellCastEnvironment.h vcmi: move ServerSpellCastEnvironment in separate file 2023-04-04 23:02:54 +03:00
StdInc.cpp Rename radious -> radius 2016-01-31 18:01:58 +03:00
StdInc.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
VCMI_server.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
VCMI_server.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00