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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-04 00:15:53 +02:00
vcmi/client/gui
2023-01-19 08:26:35 +02:00
..
CAnimation.cpp fix includes in client subdirectories 2022-09-18 17:43:40 +03:00
CAnimation.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CCursorHandler.cpp Correctly update drag-and-drop cursor if our window gets deactivated 2022-12-18 14:34:38 +02:00
CCursorHandler.h Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CGuiHandler.cpp Remove not supported method, allow relative mode for iOS 2023-01-19 08:26:35 +02:00
CGuiHandler.h SDL relative pointer for android 2023-01-18 10:38:55 +02:00
CIntObject.cpp Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CIntObject.h Add clickeable area on top of creature picture 2022-09-18 22:53:11 -07:00
Fonts.cpp Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. 2020-10-05 16:28:28 -07:00
Fonts.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Geometries.cpp
Geometries.h Warning fix (I moved C++17 and CI to another branch) (#739) 2022-05-19 15:14:50 +03:00
NotificationHandler.cpp Tray notifications for MXE 2022-05-14 13:23:09 +03:00
NotificationHandler.h tray notification for windows 2022-05-14 13:23:09 +03:00
SDL_Compat.h
SDL_Extensions.cpp Fix android UI shift when keyboard appears 2023-01-17 16:44:46 +02:00
SDL_Extensions.h Implemented ray-like projectiles for shooters 2022-11-15 21:42:16 +02:00
SDL_Pixels.h