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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client
Michał W. Urbańczyk 9d099e8c54 * blocked map scrolling where dialog window is opened
* it's possible in battles to check remeaining HP of neutral stacks
* function in CGameInterface called when spell is casted. Support for the Magic Arrow from engine side.
* heroes can regain mana
* support for mistycisim and intelligence skills
* fixed leak with creating frameratekeeper every turn
* minor improvements
2008-10-18 11:41:24 +00:00
..
CBitmapHandler.cpp * minimap shows all flaggable objects (towns, mines, etc.) 2008-09-26 14:16:01 +00:00
CBitmapHandler.h * BitmapHandler thread-safe 2008-06-16 14:56:48 +00:00
CCreatureAnimation.cpp * minimap shows all flaggable objects (towns, mines, etc.) 2008-09-26 14:16:01 +00:00
CCreatureAnimation.h * added calls for battle action start/end 2008-09-28 21:01:49 +00:00
Client.cpp * blocked map scrolling where dialog window is opened 2008-10-18 11:41:24 +00:00
Client.h * hero placed in the town starts as visiting hero, not garrisoned 2008-08-25 10:25:16 +00:00
CSpellWindow.cpp small fixes 2008-10-17 17:43:25 +00:00
CSpellWindow.h * directional attack in battles 2008-09-25 14:09:31 +00:00
FunctionList.h classes for buttons group and functionlist with arg 2008-09-24 08:15:49 +00:00
Graphics.cpp * blocked map scrolling where dialog window is opened 2008-10-18 11:41:24 +00:00
Graphics.h * version set to 0.63 2008-09-07 03:38:37 +00:00
Makefile.am gcc fixes(bad idea to call global vars such as log2, this name used by math function). Colored log support on some non-win32 platforms. Small Automake project update 2008-09-18 20:24:53 +00:00
VCMI_client.vcproj * blocked map scrolling where dialog window is opened 2008-10-18 11:41:24 +00:00