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CGuiHandler.cpp
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Update texture while UI is locked to avoid concurrent accesses to pixel
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2024-06-12 18:12:03 +00:00 |
CGuiHandler.h
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
CIntObject.cpp
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class CArtifactsOfHeroMain : public CKeyShortcut
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2024-04-27 21:35:38 +03:00 |
CIntObject.h
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Restored previously disabled University code, add interface to notify
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2024-07-19 10:08:50 +00:00 |
CursorHandler.cpp
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Reviewed usage of EBlitMode, now specified clearly in all cases
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2024-07-19 10:08:50 +00:00 |
CursorHandler.h
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Apply SonarCloud suggestions
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2024-04-30 16:40:23 +03:00 |
EventDispatcher.cpp
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changed naming
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2024-07-19 11:41:00 +02:00 |
EventDispatcher.h
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changed naming
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2024-07-19 11:41:00 +02:00 |
EventsReceiver.cpp
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move to EventReceiver
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2023-10-22 00:05:14 +02:00 |
EventsReceiver.h
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changed naming
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2024-07-19 11:41:00 +02:00 |
FramerateManager.cpp
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
FramerateManager.h
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
InterfaceObjectConfigurable.cpp
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Split CGeneralTextHandler file into 1 file per class form
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2024-07-20 12:55:17 +00:00 |
InterfaceObjectConfigurable.h
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
MouseButton.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
Shortcut.h
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add shortcut for list item moving
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2024-08-04 14:11:10 +02:00 |
ShortcutHandler.cpp
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add shortcut for list item moving
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2024-08-04 14:11:10 +02:00 |
ShortcutHandler.h
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Unified game controller input with keyboard/mouse
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2024-04-30 15:21:07 +03:00 |
TextAlignment.h
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Added all missing text alignment values
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2024-03-27 13:10:55 +02:00 |
WindowHandler.cpp
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Simplified and fixed server restart procedure:
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2024-04-07 14:19:57 +03:00 |
WindowHandler.h
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Implemented lazy totalRedraw to prevent multiple redraws on single frame
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2023-07-18 17:31:21 +03:00 |