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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/AI/Nullkiller
Ivan Savenko 9acab48bc3
Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework
CArtifact CArtifactInstance refactoring
2023-07-11 14:36:08 +03:00
..
Analyzers Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
Behaviors Added encapsulation for movement points access 2023-06-25 17:42:36 +03:00
Engine Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
Goals Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
Markers vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
Pathfinding Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
AIGateway.cpp Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework 2023-07-11 14:36:08 +03:00
AIGateway.h Fix possible assertion failure on removing non-owned town 2023-07-04 20:28:02 +03:00
AIUtility.cpp CArtifact getters setters 2023-07-05 15:48:08 +03:00
AIUtility.h Removed excessive pathfinder includes 2023-06-21 12:00:44 +03:00
CMakeLists.txt change static AI approach to use static libvcmi 2023-03-02 12:09:48 +03:00
main.cpp NKAI: namespace 2022-10-04 08:40:14 +03:00
StdInc.cpp Nullkiller: copy VCAI 2021-07-26 21:02:50 +03:00
StdInc.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00