mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
b5daa24982
* AI libs registering shenanigans on android; * Fixed resolution aspect + mouse event scaling; * Proper server init/deinit (through android IPC); Enabled threaded init in CMT; * Prevented a deadlock in logger on some devices; * Fixed frozen intro frame after interrupting the video; Added android progressbar displaying during initial data loading; * Hacky fix for choppy animations during heroes movement (should look better now, but it's definitely not a good solution); * Changes/fixes for new android launcher building process; * Fixed app hang after getting SDL_QUIT when activity was destroyed; * Functioanal, configurable advmap swiping support; * VCMI changes cleanup; Added few missing VCMI_ANDROID guards on swipe mechanics; * Removed unneeded sleep in server startup code for android; * Removed android ioapi hack (fixed in newest ndk); * Removed unused android's library loading logic; * Added android's swipe option to settings schema; * Moved NO_STD_TOSTRING to be defined in global.h instead of build files;
34 lines
1.0 KiB
CMake
34 lines
1.0 KiB
CMake
project(vcmiserver)
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cmake_minimum_required(VERSION 2.6)
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include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
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include_directories(${Boost_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIR})
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set(server_SRCS
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StdInc.cpp
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CGameHandler.cpp
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CVCMIServer.cpp
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CQuery.cpp
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NetPacksServer.cpp
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)
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if(ANDROID) # android needs client/server to be libraries, not executables, so we can't reuse the build part of this script
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return()
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endif()
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add_executable(vcmiserver ${server_SRCS})
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target_link_libraries(vcmiserver vcmi ${Boost_LIBRARIES} ${SYSTEM_LIBS})
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if(WIN32)
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set_target_properties(vcmiserver PROPERTIES OUTPUT_NAME VCMI_server)
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endif()
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set_target_properties(vcmiserver PROPERTIES ${PCH_PROPERTIES})
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set_target_properties(vcmiserver PROPERTIES XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/../Frameworks @executable_path/")
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cotire(vcmiserver)
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if (NOT APPLE) # Already inside vcmiclient bundle
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install(TARGETS vcmiserver DESTINATION ${BIN_DIR})
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endif()
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