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AdventureMapClasses.cpp
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Removed remaining parts of Geomeotries.h/cpp
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2023-01-20 16:11:43 +02:00 |
AdventureMapClasses.h
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Merge pull request #1409 from IvanSavenko/translate_terrain
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2023-01-18 00:12:31 +02:00 |
Buttons.cpp
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Refactoring of SDL API usage:
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2023-01-20 16:11:43 +02:00 |
Buttons.h
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Refactoring of SDL API usage:
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2023-01-20 16:11:43 +02:00 |
CArtifactHolder.cpp
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Refactoring of SDL API usage:
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2023-01-20 16:11:43 +02:00 |
CArtifactHolder.h
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swap contitutient
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2023-01-11 13:17:33 +02:00 |
CComponent.cpp
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Refactoring of SDL API usage:
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2023-01-20 16:11:43 +02:00 |
CComponent.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGarrisonInt.cpp
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All creature-related texts go through translator
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2023-01-20 15:18:36 +02:00 |
CGarrisonInt.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
Images.cpp
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Refactoring of SDL API usage:
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2023-01-20 16:11:43 +02:00 |
Images.h
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Refactoring of SDL API usage:
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2023-01-20 16:11:43 +02:00 |
MiscWidgets.cpp
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Renamed CCursorHandler -> CursorHandler
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2023-01-15 21:18:34 +02:00 |
MiscWidgets.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
ObjectLists.cpp
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Fix: 'Load' and 'Main menu' in-game buttons should work properly
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2021-01-17 19:18:26 +03:00 |
ObjectLists.h
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Refactoring of SDL API usage:
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2023-01-20 16:11:43 +02:00 |
TextControls.cpp
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Refactoring of SDL API usage:
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2023-01-20 16:11:43 +02:00 |
TextControls.h
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Removed remaining parts of Geomeotries.h/cpp
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2023-01-20 16:11:43 +02:00 |