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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/widgets
2023-01-20 16:11:43 +02:00
..
AdventureMapClasses.cpp Removed remaining parts of Geomeotries.h/cpp 2023-01-20 16:11:43 +02:00
AdventureMapClasses.h Merge pull request #1409 from IvanSavenko/translate_terrain 2023-01-18 00:12:31 +02:00
Buttons.cpp Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
Buttons.h Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
CArtifactHolder.cpp Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
CArtifactHolder.h swap contitutient 2023-01-11 13:17:33 +02:00
CComponent.cpp Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
CComponent.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGarrisonInt.cpp All creature-related texts go through translator 2023-01-20 15:18:36 +02:00
CGarrisonInt.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Images.cpp Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
Images.h Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
MiscWidgets.cpp Renamed CCursorHandler -> CursorHandler 2023-01-15 21:18:34 +02:00
MiscWidgets.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ObjectLists.cpp Fix: 'Load' and 'Main menu' in-game buttons should work properly 2021-01-17 19:18:26 +03:00
ObjectLists.h Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
TextControls.cpp Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
TextControls.h Removed remaining parts of Geomeotries.h/cpp 2023-01-20 16:11:43 +02:00