mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-02 09:02:03 +02:00
369f0ae9c6
* disabled features unsupported by MinGW * fixed issues with DLL_LINKAGE ! BOOST_THREAD_VERSION in now 3 workaround for existing code added, consider refactoring. * some small tweaks ("-fpedantic" warnings)
31 lines
676 B
C++
31 lines
676 B
C++
#pragma once
|
|
|
|
|
|
|
|
struct SDL_Surface;
|
|
|
|
/*
|
|
* CBitmapHandler.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
/// Struct which stands for a simple rgba palette
|
|
struct BMPPalette
|
|
{
|
|
ui8 R,G,B,F;
|
|
};
|
|
|
|
namespace BitmapHandler
|
|
{
|
|
SDL_Surface * loadH3PCX(ui8 * data, size_t size);
|
|
//Load file from specific LOD
|
|
SDL_Surface * loadBitmapFromDir(std::string path, std::string fname, bool setKey=true);
|
|
//Load file from any LODs
|
|
SDL_Surface * loadBitmap(std::string fname, bool setKey=true);
|
|
}
|