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https://github.com/vcmi/vcmi.git
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45c2809a40
- disabled most of now unused code for changing resolution - added missing spell effect sounds - adventure map spells sounds - remaining fixes for big endian systems
36 lines
641 B
C
36 lines
641 B
C
#pragma once
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/*
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* FontBase.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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enum EFonts
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{
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FONT_BIG, FONT_CALLI, FONT_CREDITS, FONT_HIGH_SCORE, FONT_MEDIUM, FONT_SMALL, FONT_TIMES, FONT_TINY, FONT_VERD
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};
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struct Font
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{
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struct Char
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{
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si32 leftOffset, width, rightOffset;
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ui8 *pixels;
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};
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Char chars[256];
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ui8 height;
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ui8 *data;
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Font(ui8 *Data);
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~Font();
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int getWidth(const char *text) const;
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int getCharWidth(char c) const;
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};
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