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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-30 23:18:08 +02:00
vcmi/hch
2009-12-20 17:14:14 +00:00
..
CAmbarCendamo.cpp
CAmbarCendamo.h
CArtHandler.cpp * Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack. 2009-12-01 23:19:43 +00:00
CArtHandler.h * Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack. 2009-12-01 23:19:43 +00:00
CBuildingHandler.cpp Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
CBuildingHandler.h * faster decompression with infs2 2009-09-27 11:37:15 +00:00
CCreatureHandler.cpp Fixed bug 143 and possibly 142. 2009-10-12 05:00:28 +00:00
CCreatureHandler.h * restored 0.74 savegames compatibility (for easier reproducing reported issues) 2009-11-13 19:04:36 +00:00
CDefHandler.cpp * various improvements and code cleanups 2009-10-25 14:36:11 +00:00
CDefHandler.h * various improvements and code cleanups 2009-10-25 14:36:11 +00:00
CDefObjInfoHandler.cpp * minor changes, I hope it spoils nothing 2009-07-25 16:35:47 +00:00
CDefObjInfoHandler.h * minor changes, I hope it spoils nothing 2009-07-25 16:35:47 +00:00
CGeneralTextHandler.cpp Info map for terrain type. Fixes bug 5. 2009-10-22 02:09:14 +00:00
CGeneralTextHandler.h Info map for terrain type. Fixes bug 5. 2009-10-22 02:09:14 +00:00
CHeroHandler.cpp 1.Removed unused code from hero handler 2009-10-28 10:45:45 +00:00
CHeroHandler.h * hero in siege won't be blitted below wall 2009-09-25 11:38:18 +00:00
CLodHandler.cpp * various improvements and code cleanups 2009-10-25 14:36:11 +00:00
CLodHandler.h * various improvements and code cleanups 2009-10-25 14:36:11 +00:00
CMusicBase.h
CMusicHandler.cpp Changed some log. 2009-10-13 02:04:06 +00:00
CMusicHandler.h Fixed bug 143 and possibly 142. 2009-10-12 05:00:28 +00:00
CObjectHandler.cpp Implemented flagged garrisons passableness ( #150 ). Full support for BorderGates. 2009-12-20 17:14:14 +00:00
CObjectHandler.h Implemented flagged garrisons passableness ( #150 ). Full support for BorderGates. 2009-12-20 17:14:14 +00:00
CSndHandler.cpp Changed some comments. 2009-10-11 16:08:01 +00:00
CSndHandler.h Changed some comments. 2009-10-11 16:08:01 +00:00
CSoundBase.h
CSpellHandler.cpp Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
CSpellHandler.h Compile fix. 2009-09-25 03:21:56 +00:00
CTownHandler.cpp Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
CTownHandler.h
CVideoHandler.cpp Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
CVideoHandler.h * minor changes 2009-08-17 13:08:05 +00:00