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f6de3f94ca
There is several ideas that teleportation code have to be shared between object/spells and this way we can avoid changing showTeleportDialog declaration every time. |
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.. | ||
CEmptyAI.cpp | ||
CEmptyAI.h | ||
CMakeLists.txt | ||
EmptyAI.cbp | ||
EmptyAI.vcxproj | ||
exp_funcs.cpp | ||
StdInc.cpp | ||
StdInc.h |