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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/widgets
2023-01-15 17:31:32 +02:00
..
AdventureMapClasses.cpp Merge with vcmi/develop branch 2022-12-30 00:52:23 +02:00
AdventureMapClasses.h Minor cleanup 2022-12-25 17:43:55 +02:00
Buttons.cpp Refactoring of GeneralTextHandler to reduce boilerplate code in callers 2023-01-01 15:13:02 +02:00
Buttons.h Introduced string identifiers for H3 texts, still WIP 2023-01-01 14:56:44 +02:00
CArtifactHolder.cpp Merge pull request #1394 from SoundSSGood/art-move-fix 2023-01-15 17:29:36 +02:00
CArtifactHolder.h swap contitutient 2023-01-11 13:17:33 +02:00
CComponent.cpp Implemented Bloodlust & Petrification effect 2022-12-15 23:24:03 +02:00
CComponent.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGarrisonInt.cpp Renamed getUpgradeInfo -> fillUpgradeInfo 2022-12-25 14:03:43 +02:00
CGarrisonInt.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Images.cpp Gradual fade-in of built building 2023-01-15 17:31:32 +02:00
Images.h Gradual fade-in of built building 2023-01-15 17:31:32 +02:00
MiscWidgets.cpp Implemented Bloodlust & Petrification effect 2022-12-15 23:24:03 +02:00
MiscWidgets.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ObjectLists.cpp Fix: 'Load' and 'Main menu' in-game buttons should work properly 2021-01-17 19:18:26 +03:00
ObjectLists.h Fix: 'Load' and 'Main menu' in-game buttons should work properly 2021-01-17 19:18:26 +03:00
TextControls.cpp Merge with vcmi/develop branch 2022-12-30 00:52:23 +02:00
TextControls.h Merge remote-tracking branch 'vcmi/develop' into warnings_fix 2022-12-23 14:40:45 +02:00