..
adventureMap
Initial part of dynamically-sized adventure map:
2023-05-09 13:10:33 +03:00
battle
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
gui
Initial part of dynamically-sized adventure map:
2023-05-09 13:10:33 +03:00
icons
Update generate_icns.py
2023-04-16 12:33:35 +02:00
ios
Add different sizes
2023-04-15 13:13:44 +02:00
lobby
Use more descriptive names for hotkeys
2023-05-01 17:59:20 +03:00
mainmenu
Use more descriptive names for hotkeys
2023-05-01 17:59:20 +03:00
mapView
Merge beta -> develop
2023-04-26 22:48:08 +03:00
render
Removed ARRAY_COUNT in favor of std::size
2023-04-12 01:04:26 +03:00
renderSDL
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
widgets
Initial part of dynamically-sized adventure map:
2023-05-09 13:10:33 +03:00
windows
Initial part of dynamically-sized adventure map:
2023-05-09 13:10:33 +03:00
CFocusableHelper.cpp
remove focus from active text input after keyboard is closed
2022-09-24 15:55:19 +03:00
CFocusableHelper.h
remove focus from active text input after keyboard is closed
2022-09-24 15:55:19 +03:00
CGameInfo.cpp
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
CGameInfo.h
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
Client.cpp
Merge beta -> develop
2023-04-26 22:48:08 +03:00
Client.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
ClientCommandManager.cpp
CBonusSystemNode: remove description
2023-05-05 18:57:11 +03:00
ClientCommandManager.h
Split Process console commands code into individual functions
2023-04-16 23:45:37 +03:00
ClientNetPackVisitors.h
vcmi: allow showing more than one components in infobar
2023-03-11 21:41:57 +03:00
CMakeLists.txt
Initial part of dynamically-sized adventure map:
2023-05-09 13:10:33 +03:00
CMT.cpp
Initial part of dynamically-sized adventure map:
2023-05-09 13:10:33 +03:00
CMT.h
Refactoring of SDL API usage:
2023-01-20 16:11:43 +02:00
CMusicHandler.cpp
Fix crash on missing music file
2023-04-08 19:47:16 +03:00
CMusicHandler.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
CPlayerInterface.cpp
Initial part of dynamically-sized adventure map:
2023-05-09 13:10:33 +03:00
CPlayerInterface.h
Moved selection logic to player state
2023-04-20 22:04:24 +03:00
CServerHandler.cpp
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
CServerHandler.h
Revert "Auxiliary commit to revert individual files from fb4db41891e157f4f7d72ee759141754d2df680c"
2023-04-13 12:45:10 +04:00
CVideoHandler.cpp
vcmi: fix build and run with ffmpeg 6.0
2023-03-11 00:12:05 +03:00
CVideoHandler.h
Video playback is now time-based, using video file timings
2023-01-28 13:19:35 +02:00
DPIaware.manifest
Fixed issue with Windows 7 DPI upscaling.
2009-12-12 03:26:09 +00:00
LobbyClientNetPackVisitors.h
Removed magical initialization of registry via static variables
2023-04-08 21:29:04 +03:00
NetPacksClient.cpp
CBonusSystemNode: remove description
2023-05-05 18:57:11 +03:00
NetPacksLobbyClient.cpp
rework netpacks to avoid double typeinfo
2023-02-13 20:26:39 +02:00
PlayerLocalState.cpp
Moved selection logic to player state
2023-04-20 22:04:24 +03:00
PlayerLocalState.h
Moved selection logic to player state
2023-04-20 22:04:24 +03:00
resource.h
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
Removed most SDL includes from headers, removed SDL int's
2023-01-30 19:55:32 +02:00
VCMI_client.cbp
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
VCMI_client.rc
don't use separate .rc files for MSVC and MinGW
2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj
Update VS files to 2019, partially fix test project
2019-06-09 17:28:55 +02:00
VCMI_client.vcxproj.filters
Update project files to match vcmi code changes
2018-07-06 18:52:51 +02:00
vcmi.ico
new icons
2023-04-15 12:52:11 +02:00