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battle
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- fixed mantis #783 - play sound when entering message in chat box
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2014-06-01 18:48:40 +02:00 |
gui
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fix a few comments. No code changes.
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2014-05-21 13:02:20 +04:00 |
icons
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Changes related to Debian packaging, based on josch patch
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2014-03-20 18:17:40 +00:00 |
AdventureMapClasses.cpp
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[refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree
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2014-01-16 20:24:06 +00:00 |
AdventureMapClasses.h
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went through the rest of cppcheck warnings, mostly harmless
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2013-11-07 12:48:41 +00:00 |
CAdvmapInterface.cpp
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- Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player.
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2014-04-01 11:53:28 +00:00 |
CAdvmapInterface.h
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Fixing spelling mistakes. Patch from josch, fixes #1759
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2014-03-23 12:59:03 +00:00 |
CAnimation.cpp
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- random number generation refactoring
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2014-04-10 19:22:32 +02:00 |
CAnimation.h
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Minor fixes:
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2013-07-07 19:44:08 +00:00 |
CBitmapHandler.cpp
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went through the rest of cppcheck warnings, mostly harmless
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2013-11-07 12:48:41 +00:00 |
CBitmapHandler.h
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Made speed of most of battle animations time-based
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2013-07-06 16:10:20 +00:00 |
CCastleInterface.cpp
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Moved "max heroes on map per player", "max heroes available for player" to "defaultMods.json"
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2014-04-27 10:43:46 +04:00 |
CCastleInterface.h
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Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day
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2014-04-24 23:36:18 +04:00 |
CCreatureWindow.cpp
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Fixing spelling mistakes. Patch from josch, fixes #1759
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2014-03-23 12:59:03 +00:00 |
CCreatureWindow.h
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[Spells] Added basic support for icons and sounds
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2014-03-10 16:00:58 +00:00 |
CDefHandler.cpp
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introduced zip support into vcmi
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2013-07-30 15:02:55 +00:00 |
CDefHandler.h
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Made speed of most of battle animations time-based
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2013-07-06 16:10:20 +00:00 |
CGameInfo.cpp
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- files in local directories (saves & configs) now always have higher
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2014-03-08 16:05:23 +00:00 |
CGameInfo.h
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CHeroWindow.cpp
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[refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree
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2014-01-16 20:24:06 +00:00 |
CHeroWindow.h
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c++03 -> c++11 switch:
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2013-06-26 11:18:27 +00:00 |
CKingdomInterface.cpp
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Compilation fix. This will be released as VCMI 0.95b.
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2014-05-02 12:19:50 +02:00 |
CKingdomInterface.h
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Client.cpp
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Android port.
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2014-05-16 23:24:29 +04:00 |
Client.h
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c++03 -> c++11 switch:
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2013-06-26 11:18:27 +00:00 |
CMakeLists.txt
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updated LD_RUNPATH_SEARCH_PATHS
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2014-03-04 03:51:17 +00:00 |
CMessage.cpp
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- fixed clang compiler warnings (detects now unused constant vars)
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2014-05-16 19:22:21 +02:00 |
CMessage.h
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CMT.cpp
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Android port.
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2014-05-16 23:24:29 +04:00 |
CMT.h
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* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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2013-06-17 15:45:55 +00:00 |
CMusicHandler.cpp
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- random number generation refactoring
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2014-04-10 19:22:32 +02:00 |
CMusicHandler.h
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[Spells] Added basic support for icons and sounds
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2014-03-10 16:00:58 +00:00 |
CPlayerInterface.cpp
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- Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player.
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2014-04-01 11:53:28 +00:00 |
CPlayerInterface.h
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- Fixed mantis #1422 (starting another scenario crashes VCMI for now)
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2013-12-16 18:39:56 +00:00 |
CPreGame.cpp
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- random number generation refactoring
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2014-04-10 19:22:32 +02:00 |
CPreGame.h
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- move campaigns description into new config file, campaignSets.json
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2014-02-14 22:46:06 +00:00 |
CQuestLog.cpp
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[refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree
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2014-01-16 20:24:06 +00:00 |
CQuestLog.h
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Fixing spelling mistakes. Patch from josch, fixes #1759
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2014-03-23 12:59:03 +00:00 |
CSoundBase.h
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CSpellWindow.cpp
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int3 dist2d microoptimization
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2014-05-25 20:42:25 +02:00 |
CSpellWindow.h
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[Spells] Added basic support for icons and sounds
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2014-03-10 16:00:58 +00:00 |
CVideoHandler.cpp
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fix a few comments. No code changes.
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2014-05-21 13:02:20 +04:00 |
CVideoHandler.h
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It is possible to use ffmpeg with Visual Studio 2013 build by definining USE_FFMPEG macro.
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2014-01-06 19:12:21 +00:00 |
DPIaware.manifest
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Graphics.cpp
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[Spells] Added basic support for icons and sounds
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2014-03-10 16:00:58 +00:00 |
Graphics.h
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[Spells] Added basic support for icons and sounds
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2014-03-10 16:00:58 +00:00 |
GUIClasses.cpp
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- fixed mantis #783 - play sound when entering message in chat box
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2014-06-01 18:48:40 +02:00 |
GUIClasses.h
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[Spells] Added basic support for icons and sounds
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2014-03-10 16:00:58 +00:00 |
Info.plist
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mapHandler.cpp
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- fixed clang compiler warnings (detects now unused constant vars)
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2014-05-16 19:22:21 +02:00 |
mapHandler.h
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- fixed clang compiler warnings (detects now unused constant vars)
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2014-05-16 19:22:21 +02:00 |
NetPacksClient.cpp
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gcc update:
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2014-05-29 13:42:05 +03:00 |
OSX.mm
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resource.h
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SDLMain.h
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SDLMain.m
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StdInc.cpp
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StdInc.h
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VCMI_client.cbp
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Part 2 of new spell configuration
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2014-03-07 13:21:09 +00:00 |
VCMI_client.rc
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VCMI_client.vcxproj
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Missing changes.
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2014-04-27 14:38:20 +02:00 |
VCMI_client.vcxproj.filters
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- Fixed VS project files (added missing .cpp files)
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2013-11-30 14:22:03 +00:00 |
vcmi.icns
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vcmi.ico
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