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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib/mapObjects
2022-09-07 02:39:07 +04:00
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CArmedInstance.cpp Nullkiller: fix/refactor temporary bonus nodes, fix gather army quest completion 2021-07-26 21:02:50 +03:00
CArmedInstance.h Fixed: duplicated bonusing building. Improved: opposite bonus propagation 2021-09-12 14:30:54 +03:00
CBank.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CBank.h Code style: serialize everything on own lines for easier debugging () 2017-07-31 16:35:42 +03:00
CGHeroInstance.cpp Some preliminary support for object erase. But this will need a major refactor to split basic map data from in-game data. 2022-09-06 17:16:34 +02:00
CGHeroInstance.h Some preliminary support for object erase. But this will need a major refactor to split basic map data from in-game data. 2022-09-06 17:16:34 +02:00
CGMarket.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CGMarket.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CGPandoraBox.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CGPandoraBox.h Code style: serialize everything on own lines for easier debugging () 2017-07-31 16:35:42 +03:00
CGTownInstance.cpp Some preliminary support for object erase. But this will need a major refactor to split basic map data from in-game data. 2022-09-06 17:16:34 +02:00
CGTownInstance.h fix warning 2022-09-06 19:17:38 +02:00
CObjectClassesHandler.cpp battlefields in VLC and custom bonuses for terrain patches 2022-07-02 14:47:40 +03:00
CObjectClassesHandler.h battlefields in VLC and custom bonuses for terrain patches 2022-07-02 14:47:40 +03:00
CObjectHandler.cpp Some preliminary support for object erase. But this will need a major refactor to split basic map data from in-game data. 2022-09-06 17:16:34 +02:00
CObjectHandler.h Some preliminary support for object erase. But this will need a major refactor to split basic map data from in-game data. 2022-09-06 17:16:34 +02:00
CommonConstructors.cpp Nullkiller: update / fix build, core changes required for Nullkiller AI 2021-07-26 21:02:50 +03:00
CommonConstructors.h Nullkiller: update / fix build, core changes required for Nullkiller AI 2021-07-26 21:02:50 +03:00
CQuest.cpp Nullkiller: fix/refactor temporary bonus nodes, fix gather army quest completion 2021-07-26 21:02:50 +03:00
CQuest.h New terrain support - part 1 () 2022-06-20 17:39:50 +03:00
CRewardableConstructor.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CRewardableConstructor.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CRewardableObject.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CRewardableObject.h New terrain support - part 1 () 2022-06-20 17:39:50 +03:00
JsonRandom.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
JsonRandom.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
MapObjects.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
MiscObjects.cpp Some preliminary support for object erase. But this will need a major refactor to split basic map data from in-game data. 2022-09-06 17:16:34 +02:00
MiscObjects.h Add more objects into inspector 2022-09-07 02:39:07 +04:00
ObjectTemplate.cpp New terrain support - part 1 () 2022-06-20 17:39:50 +03:00
ObjectTemplate.h New terrain support - part 1 () 2022-06-20 17:39:50 +03:00