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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-18 17:40:48 +02:00
vcmi/lib
2022-09-07 02:39:07 +04:00
..
abilities Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
battle Revert "First compilable commit for obstacles" 2022-09-04 15:48:04 +04:00
events Warning fix (I moved C++17 and CI to another branch) (#739) 2022-05-19 15:14:50 +03:00
filesystem use Conan to make macOS CI builds for both Intel and ARM (#782) 2022-08-30 17:29:00 +03:00
logging More formatting 2020-05-17 11:21:49 +03:00
mapObjects Add more objects into inspector 2022-09-07 02:39:07 +04:00
mapping Fill obstacles as one operation (for undo). 2022-09-06 20:51:45 +02:00
minizip Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
registerTypes Fix RMG bug with incorrect town placement (#779) 2022-08-29 08:53:36 +03:00
rmg Fill obstacles as one operation (for undo). 2022-09-06 20:51:45 +02:00
serializer Serialize new field with new save format 2022-09-06 15:53:32 +02:00
spells Merge branch 'mod-from-github' into cpp-map-editor 2022-09-04 04:13:52 +04:00
vstd Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
AI_Base.h
BattleFieldHandler.cpp Revert "First compilable commit for obstacles" 2022-09-04 15:48:04 +04:00
BattleFieldHandler.h Revert "Obstacles works fine without regression" 2022-09-04 15:47:53 +04:00
CAndroidVMHelper.cpp
CAndroidVMHelper.h
CArtHandler.cpp tweaks 2021-02-15 15:03:32 +03:00
CArtHandler.h New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
CBonusTypeHandler.cpp
CBonusTypeHandler.h
CBuildingHandler.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CBuildingHandler.h
CConfigHandler.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CConfigHandler.h
CConsoleHandler.cpp full crash dump 2022-05-14 13:23:09 +03:00
CConsoleHandler.h
CCreatureHandler.cpp New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
CCreatureHandler.h Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
CCreatureSet.cpp Feature: Army Management Shortcuts should work as in HD+ Mod 2021-11-28 20:00:43 +02:00
CCreatureSet.h Feature: Army Management Shortcuts should work as in HD+ Mod 2021-11-28 20:00:43 +02:00
CGameInfoCallback.cpp New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
CGameInfoCallback.h Nullkiller: update / fix build, core changes required for Nullkiller AI 2021-07-26 21:02:50 +03:00
CGameInterface.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CGameInterface.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CGameState.cpp battlefields in VLC and custom bonuses for terrain patches 2022-08-29 08:53:35 +03:00
CGameState.h New battlegrounds (#758) 2022-08-29 08:53:35 +03:00
CGameStateFwd.h Warning fix (I moved C++17 and CI to another branch) (#739) 2022-05-19 15:14:50 +03:00
CGeneralTextHandler.cpp New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
CGeneralTextHandler.h New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
CHeroHandler.cpp Revert "First compilable commit for obstacles" 2022-09-04 15:48:04 +04:00
CHeroHandler.h Revert "First compilable commit for obstacles" 2022-09-04 15:48:04 +04:00
CMakeLists.txt Split classes into 3 fiiles 2022-09-06 18:47:41 +02:00
CModHandler.cpp Revert "Game runs without crash" 2022-09-04 15:47:58 +04:00
CModHandler.h New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
CondSh.h
ConstTransitivePtr.h
CPathfinder.cpp New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
CPathfinder.h New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
CPlayerState.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CPlayerState.h New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
CRandomGenerator.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CRandomGenerator.h
CScriptingModule.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CScriptingModule.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CSkillHandler.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CSkillHandler.h New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
CSoundBase.h
CStack.cpp New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
CStack.h New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
CStopWatch.h
CThreadHelper.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CThreadHelper.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CTownHandler.cpp New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
CTownHandler.h New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
FunctionList.h
GameConstants.cpp Revert "First compilable commit for obstacles" 2022-09-04 15:48:04 +04:00
GameConstants.h Revert "First compilable commit for obstacles" 2022-09-04 15:48:04 +04:00
HeroBonus.cpp Merge branch 'mod-from-github' into cpp-map-editor 2022-09-04 04:13:52 +04:00
HeroBonus.h New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
IBonusTypeHandler.h Warnings fixes (#538) 2019-01-19 13:52:02 +03:00
IGameCallback.cpp Revert "First compilable commit for obstacles" 2022-09-04 15:48:04 +04:00
IGameCallback.h Fixed: duplicated bonusing building. Improved: opposite bonus propagation 2021-09-12 14:30:54 +03:00
IGameEventsReceiver.h Fix: Get rid of 'Tile is not visible' error message 2022-01-30 12:31:07 +02:00
IHandlerBase.cpp
IHandlerBase.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
int3.h Nullkiller: rename VCAI to AIGateway 2021-07-26 21:02:50 +03:00
Interprocess.h
JsonDetail.cpp Fix: Crash on startup when mod dependency is not found 2022-03-21 09:43:06 +02:00
JsonDetail.h New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
JsonNode.cpp New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
JsonNode.h New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
LoadProgress.cpp Progress bar for random map loading 2022-08-31 01:24:12 +04:00
LoadProgress.h Progress bar for random map loading 2022-08-31 01:24:12 +04:00
LogicalExpression.cpp
LogicalExpression.h
NetPacks.h Feature: Army Management Shortcuts should work as in HD+ Mod 2021-11-28 20:00:43 +02:00
NetPacksBase.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
NetPacksLib.cpp New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
NetPacksLobby.h
PathfinderUtil.h New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
ResourceSet.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
ResourceSet.h
ScopeGuard.h
ScriptHandler.cpp Android: allow run without scripting 2021-10-15 09:51:32 +03:00
ScriptHandler.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
StartInfo.cpp Fix start game button for rmg without templates (#781) 2022-08-30 08:30:21 +03:00
StartInfo.h Merge branch 'mod-from-github' into cpp-map-editor 2022-09-04 04:13:52 +04:00
StdInc.cpp
StdInc.h
StringConstants.h New terrain support - part 1 (#755) 2022-08-29 08:53:35 +03:00
Terrain.cpp Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
Terrain.h Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp !?OB WIP 2021-02-16 13:32:18 +03:00
VCMI_Lib.cpp Revert "First compilable commit for obstacles" 2022-09-04 15:48:04 +04:00
VCMI_Lib.h Revert "First compilable commit for obstacles" 2022-09-04 15:48:04 +04:00
VCMI_lib.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
VCMI_lib.vcxproj.filters
VCMIDirs.cpp fix boost.locale crash on macOS-arm64 2021-03-05 21:00:33 +00:00
VCMIDirs.h