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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-18 17:40:48 +02:00
vcmi/lib/rmg
Tomasz Zieliński 97b0fa16ae Fill obstacles as one operation (for undo).
However, it works only for obstacles on one type of terrain.
2022-09-06 20:51:45 +02:00
..
CMapGenerator.cpp Minor fixes 2022-09-05 05:50:21 +04:00
CMapGenerator.h Minor fixes 2022-09-05 05:50:21 +04:00
CMapGenOptions.cpp Generate random maps from map editor 2022-08-30 17:08:33 +04:00
CMapGenOptions.h Generate random maps from map editor 2022-08-30 17:08:33 +04:00
ConnectionsPlacer.cpp Improve treasure placement logic (#775) 2022-08-29 08:53:36 +03:00
ConnectionsPlacer.h Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
CRmgTemplate.cpp Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
CRmgTemplate.h Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
CRmgTemplateStorage.cpp Rmg water support (#745) 2022-06-11 18:40:24 +03:00
CRmgTemplateStorage.h Rmg water support (#745) 2022-06-11 18:40:24 +03:00
CZonePlacer.cpp Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
CZonePlacer.h Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
float3.h Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
Functions.cpp Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
Functions.h Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
ObjectManager.cpp Mine roads (#808) 2022-09-04 09:54:06 +03:00
ObjectManager.h Mine roads (#808) 2022-09-04 09:54:06 +03:00
ObstaclePlacer.cpp Fill obstacles as one operation (for undo). 2022-09-06 20:51:45 +02:00
ObstaclePlacer.h Implemented automatic obstacle placement 2022-09-03 16:27:06 +04:00
RiverPlacer.cpp Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
RiverPlacer.h Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
RmgArea.cpp Fix problems with water zone (#784) 2022-08-29 08:53:36 +03:00
RmgArea.h Implemented automatic obstacle placement 2022-09-03 16:27:06 +04:00
RmgMap.cpp Implemented object placement and filtering 2022-09-03 08:12:07 +04:00
RmgMap.h Implemented object placement and filtering 2022-09-03 08:12:07 +04:00
RmgObject.cpp Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
RmgObject.h Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
RmgPath.cpp Fix problems with water zone (#784) 2022-08-29 08:53:36 +03:00
RmgPath.h Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
RoadPlacer.cpp Mine roads (#808) 2022-09-04 09:54:06 +03:00
RoadPlacer.h Mine roads (#808) 2022-09-04 09:54:06 +03:00
RockPlacer.cpp Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
RockPlacer.h Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
TerrainPainter.cpp Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
TerrainPainter.h Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
TileInfo.cpp Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
TileInfo.h Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
TownPlacer.cpp Fix crash in rmg 2022-09-05 20:54:24 +04:00
TownPlacer.h Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
TreasurePlacer.cpp Fix problems with water zone (#784) 2022-08-29 08:53:36 +03:00
TreasurePlacer.h Improve treasure placement logic (#775) 2022-08-29 08:53:36 +03:00
WaterAdopter.cpp Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
WaterAdopter.h Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
WaterProxy.cpp Fix problems with water zone (#784) 2022-08-29 08:53:36 +03:00
WaterProxy.h Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
WaterRoutes.cpp Fix problems with water zone (#784) 2022-08-29 08:53:36 +03:00
WaterRoutes.h Random map generator refactoring (#762) 2022-08-29 08:53:36 +03:00
Zone.cpp Implemented object placement and filtering 2022-09-03 08:12:07 +04:00
Zone.h Implemented object placement and filtering 2022-09-03 08:12:07 +04:00