mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-28 23:06:24 +02:00
7e02f6b670
campaign: - new file MapFormatJson that implements small subset of Json map format, as described on wiki - vcmi will read overrides from file config/mapOverrides.json (currently empty) - Json writer for logical expressions TODO: write data for map overrides
138 lines
3.7 KiB
C++
138 lines
3.7 KiB
C++
|
|
/*
|
|
* CMapService.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
class CMap;
|
|
class CMapHeader;
|
|
class CInputStream;
|
|
|
|
class IMapLoader;
|
|
class IMapPatcher;
|
|
|
|
/**
|
|
* The map service provides loading of VCMI/H3 map files. It can
|
|
* be extended to save maps later as well.
|
|
*/
|
|
class DLL_LINKAGE CMapService
|
|
{
|
|
public:
|
|
/**
|
|
* Loads the VCMI/H3 map file specified by the name.
|
|
*
|
|
* @param name the name of the map
|
|
* @return a unique ptr to the loaded map class
|
|
*/
|
|
static std::unique_ptr<CMap> loadMap(const std::string & name);
|
|
|
|
/**
|
|
* Loads the VCMI/H3 map header specified by the name.
|
|
*
|
|
* @param name the name of the map
|
|
* @return a unique ptr to the loaded map header class
|
|
*/
|
|
static std::unique_ptr<CMapHeader> loadMapHeader(const std::string & name);
|
|
|
|
/**
|
|
* Loads the VCMI/H3 map file from a buffer. This method is temporarily
|
|
* in use to ease the transition to use the new map service.
|
|
*
|
|
* TODO Replace method params with a CampaignMapInfo struct which contains
|
|
* a campaign loading object + name of map.
|
|
*
|
|
* @param buffer a pointer to a buffer containing the map data
|
|
* @param size the size of the buffer
|
|
* @param name indicates name of file that will be used during map header patching
|
|
* @return a unique ptr to the loaded map class
|
|
*/
|
|
static std::unique_ptr<CMap> loadMap(const ui8 * buffer, int size, const std::string & name);
|
|
|
|
/**
|
|
* Loads the VCMI/H3 map header from a buffer. This method is temporarily
|
|
* in use to ease the transition to use the new map service.
|
|
*
|
|
* TODO Replace method params with a CampaignMapInfo struct which contains
|
|
* a campaign loading object + name of map.
|
|
*
|
|
* @param buffer a pointer to a buffer containing the map header data
|
|
* @param size the size of the buffer
|
|
* @param name indicates name of file that will be used during map header patching
|
|
* @return a unique ptr to the loaded map class
|
|
*/
|
|
static std::unique_ptr<CMapHeader> loadMapHeader(const ui8 * buffer, int size, const std::string & name);
|
|
|
|
private:
|
|
/**
|
|
* Gets a map input stream object specified by a map name.
|
|
*
|
|
* @param name the name of the map
|
|
* @return a unique ptr to the input stream class
|
|
*/
|
|
static std::unique_ptr<CInputStream> getStreamFromFS(const std::string & name);
|
|
|
|
/**
|
|
* Gets a map input stream from a buffer.
|
|
*
|
|
* @param buffer a pointer to a buffer containing the map data
|
|
* @param size the size of the buffer
|
|
* @return a unique ptr to the input stream class
|
|
*/
|
|
static std::unique_ptr<CInputStream> getStreamFromMem(const ui8 * buffer, int size);
|
|
|
|
/**
|
|
* Gets a map loader from the given stream. It performs checks to test
|
|
* in which map format the map is.
|
|
*
|
|
* @param stream the input map stream
|
|
* @return the constructed map loader
|
|
*/
|
|
static std::unique_ptr<IMapLoader> getMapLoader(std::unique_ptr<CInputStream> & stream);
|
|
|
|
/**
|
|
* Gets a map patcher for specified scenario
|
|
*
|
|
* @param scenarioName for patcher
|
|
* @return the constructed map patcher
|
|
*/
|
|
static std::unique_ptr<IMapPatcher> getMapPatcher(std::string scenarioName);
|
|
};
|
|
|
|
/**
|
|
* Interface for loading a map.
|
|
*/
|
|
class DLL_LINKAGE IMapLoader
|
|
{
|
|
public:
|
|
/**
|
|
* Loads the VCMI/H3 map file.
|
|
*
|
|
* @return a unique ptr of the loaded map class
|
|
*/
|
|
virtual std::unique_ptr<CMap> loadMap() = 0;
|
|
|
|
/**
|
|
* Loads the VCMI/H3 map header.
|
|
*
|
|
* @return a unique ptr of the loaded map header class
|
|
*/
|
|
virtual std::unique_ptr<CMapHeader> loadMapHeader() = 0;
|
|
};
|
|
|
|
class DLL_LINKAGE IMapPatcher : public IMapLoader
|
|
{
|
|
public:
|
|
/**
|
|
* Modifies supplied map header using Json data
|
|
*
|
|
*/
|
|
virtual void patchMapHeader(std::unique_ptr<CMapHeader> & header) = 0;
|
|
};
|