mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-02 09:02:03 +02:00
a4f701014b
Mouse click on castle icon (it is now clickable) - quick recruit of all available creatures.
64 lines
1.5 KiB
C++
64 lines
1.5 KiB
C++
/*
|
|
* CreatureCostBox.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#include "StdInc.h"
|
|
#include "CreatureCostBox.h"
|
|
#include "windows/CAdvmapInterface.h"
|
|
#include "gui/CGuiHandler.h"
|
|
|
|
|
|
void CreatureCostBox::set(TResources res)
|
|
{
|
|
for(auto & item : resources)
|
|
item.second.first->setText(boost::lexical_cast<std::string>(res[item.first]));
|
|
}
|
|
|
|
CreatureCostBox::CreatureCostBox(Rect position, std::string title)
|
|
{
|
|
type |= REDRAW_PARENT;
|
|
pos = position + pos;
|
|
OBJ_CONSTRUCTION_CAPTURING_ALL;
|
|
new CLabel(pos.w/2, 10, FONT_SMALL, CENTER, Colors::WHITE, title);
|
|
}
|
|
|
|
void CreatureCostBox::createItems(TResources res)
|
|
{
|
|
OBJ_CONSTRUCTION_CAPTURING_ALL;
|
|
|
|
for(auto & curr : resources)
|
|
{
|
|
delete curr.second.first;
|
|
delete curr.second.second;
|
|
}
|
|
resources.clear();
|
|
|
|
TResources::nziterator iter(res);
|
|
while (iter.valid())
|
|
{
|
|
CAnimImage * image = new CAnimImage("RESOURCE", iter->resType);
|
|
CLabel * text = new CLabel(15, 43, FONT_SMALL, CENTER, Colors::WHITE, "0");
|
|
|
|
resources.insert(std::make_pair(iter->resType, std::make_pair(text, image)));
|
|
iter++;
|
|
}
|
|
|
|
if (!resources.empty())
|
|
{
|
|
int curx = pos.w / 2 - (16 * resources.size()) - (8 * (resources.size() - 1));
|
|
//reverse to display gold as first resource
|
|
for (auto & res : boost::adaptors::reverse(resources))
|
|
{
|
|
res.second.first->moveBy(Point(curx, 22));
|
|
res.second.second->moveBy(Point(curx, 22));
|
|
curx += 48;
|
|
}
|
|
}
|
|
redraw();
|
|
}
|