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games
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vcmi
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2025-01-26 03:52:01 +02:00
Code
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vcmi
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client
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mainmenu
History
Ivan Savenko
a512e0d58f
Fixed ugly solid-white status bars in pregame, removed operator* from
...
CPicture
2022-11-29 17:07:21 +02:00
..
CCampaignScreen.cpp
Most of rendering in BattleInt is done via canvas
2022-11-26 23:12:20 +02:00
CCampaignScreen.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CMainMenu.cpp
Fixed ugly solid-white status bars in pregame, removed operator* from
2022-11-29 17:07:21 +02:00
CMainMenu.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CPrologEpilogVideo.cpp
Most of rendering in BattleInt is done via canvas
2022-11-26 23:12:20 +02:00
CPrologEpilogVideo.h
Fixed lots of warnings.
2020-10-04 02:20:18 -07:00
CreditsScreen.cpp
Most of rendering in BattleInt is done via canvas
2022-11-26 23:12:20 +02:00
CreditsScreen.h
Fixed lots of warnings.
2020-10-04 02:20:18 -07:00