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vcmi/lib
Michał W. Urbańczyk a5354271e2 * improvements in battle support - moving creatures work though there are small graphic glitches
* @neweagle - I've replaced in VCMI_Lib.h your #ifndef with #ifdef since you modification affected (and broke) compilation only on MSVC. Is it ok now?
2008-08-04 23:04:15 +00:00
..
BattleAction.h * compiles under MSVC (haven't I broken anything on gcc?) 2008-08-04 15:56:36 +00:00
CondSh.h * compiles under MSVC (haven't I broken anything on gcc?) 2008-08-04 15:56:36 +00:00
Connection.cpp Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
Connection.h Little changes to fix broken gcc compilation, hope MSVC still compile 2008-08-04 20:27:47 +00:00
Makefile.am Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
NetPacks.h * improvements in battle support - moving creatures work though there are small graphic glitches 2008-08-04 23:04:15 +00:00
VCMI_Lib.cpp Improved threa-safety, almost finished building structures in towns. 2008-08-01 11:21:15 +00:00
VCMI_Lib.h * improvements in battle support - moving creatures work though there are small graphic glitches 2008-08-04 23:04:15 +00:00
VCMI_lib.vcproj * compiles under MSVC (haven't I broken anything on gcc?) 2008-08-04 15:56:36 +00:00