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- Movement bonuses will be calculated ONCE per pathfinder loop - Goals will be sorted by hero to reduce number of calculatePaths calls |
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.. | ||
AIUtility.cpp | ||
AIUtility.h | ||
CMakeLists.txt | ||
Fuzzy.cpp | ||
Fuzzy.h | ||
Goals.cpp | ||
Goals.h | ||
main.cpp | ||
StdInc.cpp | ||
StdInc.h | ||
VCAI.cbp | ||
VCAI.cpp | ||
VCAI.h | ||
VCAI.vcxproj |