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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/gui
Ivan Savenko a719e03b30 - fixed #1375
- damage done by turrets is properly increased by built buldings
2013-07-22 16:23:23 +00:00
..
CCursorHandler.cpp c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CCursorHandler.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CGuiHandler.cpp - fixed #1375 2013-07-22 16:23:23 +00:00
CGuiHandler.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CIntObject.cpp second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 2013-06-29 13:05:48 +00:00
CIntObject.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CIntObjectClasses.cpp Made speed of most of battle animations time-based 2013-07-06 16:10:20 +00:00
CIntObjectClasses.h Compile fixes specific for VS 2012" 2013-07-02 15:23:32 +00:00
Fonts.cpp second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 2013-06-29 13:05:48 +00:00
Fonts.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
Geometries.cpp - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
Geometries.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
SDL_Extensions.cpp Visual 2012 compile fixes. 2013-07-07 08:27:27 +00:00
SDL_Extensions.h Visual 2012 compile fixes. 2013-07-07 08:27:27 +00:00
SDL_Pixels.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00