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vcmi/client/gui/EventDispatcher.cpp
2023-06-25 17:39:55 +03:00

325 lines
7.3 KiB
C++

/*
* EventDispatcher.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "EventDispatcher.h"
#include "EventsReceiver.h"
#include "FramerateManager.h"
#include "CGuiHandler.h"
#include "MouseButton.h"
#include "WindowHandler.h"
#include "../../lib/Point.h"
template<typename Functor>
void EventDispatcher::processLists(ui16 activityFlag, const Functor & cb)
{
auto processList = [&](ui16 mask, EventReceiversList & lst)
{
if(mask & activityFlag)
cb(lst);
};
processList(AEventsReceiver::LCLICK, lclickable);
processList(AEventsReceiver::SHOW_POPUP, rclickable);
processList(AEventsReceiver::HOVER, hoverable);
processList(AEventsReceiver::MOVE, motioninterested);
processList(AEventsReceiver::DRAG, draginterested);
processList(AEventsReceiver::KEYBOARD, keyinterested);
processList(AEventsReceiver::TIME, timeinterested);
processList(AEventsReceiver::WHEEL, wheelInterested);
processList(AEventsReceiver::DOUBLECLICK, doubleClickInterested);
processList(AEventsReceiver::TEXTINPUT, textInterested);
processList(AEventsReceiver::GESTURE, panningInterested);
}
void EventDispatcher::activateElement(AEventsReceiver * elem, ui16 activityFlag)
{
processLists(activityFlag,[&](EventReceiversList & lst){
lst.push_front(elem);
});
elem->activeState |= activityFlag;
}
void EventDispatcher::deactivateElement(AEventsReceiver * elem, ui16 activityFlag)
{
processLists(activityFlag,[&](EventReceiversList & lst){
auto hlp = std::find(lst.begin(),lst.end(),elem);
assert(hlp != lst.end());
lst.erase(hlp);
});
elem->activeState &= ~activityFlag;
}
void EventDispatcher::dispatchTimer(uint32_t msPassed)
{
EventReceiversList hlp = timeinterested;
for (auto & elem : hlp)
{
if(!vstd::contains(timeinterested,elem)) continue;
elem->tick(msPassed);
}
}
void EventDispatcher::dispatchShortcutPressed(const std::vector<EShortcut> & shortcutsVector)
{
bool keysCaptured = false;
for(auto & i : keyinterested)
for(EShortcut shortcut : shortcutsVector)
if(i->captureThisKey(shortcut))
keysCaptured = true;
EventReceiversList miCopy = keyinterested;
for(auto & i : miCopy)
{
for(EShortcut shortcut : shortcutsVector)
if(vstd::contains(keyinterested, i) && (!keysCaptured || i->captureThisKey(shortcut)))
{
i->keyPressed(shortcut);
if (keysCaptured)
return;
}
}
}
void EventDispatcher::dispatchShortcutReleased(const std::vector<EShortcut> & shortcutsVector)
{
bool keysCaptured = false;
for(auto & i : keyinterested)
for(EShortcut shortcut : shortcutsVector)
if(i->captureThisKey(shortcut))
keysCaptured = true;
EventReceiversList miCopy = keyinterested;
for(auto & i : miCopy)
{
for(EShortcut shortcut : shortcutsVector)
if(vstd::contains(keyinterested, i) && (!keysCaptured || i->captureThisKey(shortcut)))
{
i->keyReleased(shortcut);
if (keysCaptured)
return;
}
}
}
void EventDispatcher::dispatchMouseDoubleClick(const Point & position)
{
bool doubleClicked = false;
auto hlp = doubleClickInterested;
for(auto & i : hlp)
{
if(!vstd::contains(doubleClickInterested, i))
continue;
if(i->receiveEvent(position, AEventsReceiver::DOUBLECLICK))
{
i->clickDouble();
doubleClicked = true;
}
}
if(!doubleClicked)
handleLeftButtonClick(true);
}
void EventDispatcher::dispatchMouseLeftButtonPressed(const Point & position)
{
handleLeftButtonClick(true);
}
void EventDispatcher::dispatchMouseLeftButtonReleased(const Point & position)
{
handleLeftButtonClick(false);
}
void EventDispatcher::dispatchShowPopup(const Point & position)
{
auto hlp = rclickable;
for(auto & i : hlp)
{
if(!vstd::contains(rclickable, i))
continue;
if( !i->receiveEvent(GH.getCursorPosition(), AEventsReceiver::LCLICK))
continue;
i->showPopupWindow();
}
}
void EventDispatcher::dispatchClosePopup(const Point & position)
{
if (GH.windows().isTopWindowPopup())
GH.windows().popWindows(1);
assert(!GH.windows().isTopWindowPopup());
}
void EventDispatcher::handleLeftButtonClick(bool isPressed)
{
auto hlp = lclickable;
for(auto & i : hlp)
{
if(!vstd::contains(lclickable, i))
continue;
auto prev = i->isMouseLeftButtonPressed();
if(!isPressed)
i->mouseClickedState = isPressed;
if( i->receiveEvent(GH.getCursorPosition(), AEventsReceiver::LCLICK))
{
if(isPressed)
i->mouseClickedState = isPressed;
i->clickLeft(isPressed, prev);
}
else if(!isPressed)
{
i->clickLeft(boost::logic::indeterminate, prev);
}
}
}
void EventDispatcher::dispatchMouseScrolled(const Point & distance, const Point & position)
{
EventReceiversList hlp = wheelInterested;
for(auto & i : hlp)
{
if(!vstd::contains(wheelInterested,i))
continue;
if (i->receiveEvent(position, AEventsReceiver::WHEEL))
i->wheelScrolled(distance.y);
}
}
void EventDispatcher::dispatchTextInput(const std::string & text)
{
for(auto it : textInterested)
{
it->textInputed(text);
}
}
void EventDispatcher::dispatchTextEditing(const std::string & text)
{
for(auto it : textInterested)
{
it->textEdited(text);
}
}
void EventDispatcher::dispatchGesturePanningStarted(const Point & initialPosition)
{
auto copied = panningInterested;
for(auto it : copied)
{
if (it->receiveEvent(initialPosition, AEventsReceiver::GESTURE))
{
it->gesture(true, initialPosition, initialPosition);
it->panningState = true;
}
}
}
void EventDispatcher::dispatchGesturePanningEnded(const Point & initialPosition, const Point & finalPosition)
{
auto copied = panningInterested;
for(auto it : copied)
{
if (it->isGesturing())
{
it->gesture(false, initialPosition, finalPosition);
it->panningState = false;
}
}
}
void EventDispatcher::dispatchGesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance)
{
auto copied = panningInterested;
for(auto it : copied)
{
if (it->isGesturing())
it->gesturePanning(initialPosition, currentPosition, lastUpdateDistance);
}
}
void EventDispatcher::dispatchGesturePinch(const Point & initialPosition, double distance)
{
for(auto it : panningInterested)
{
if (it->isGesturing())
it->gesturePinch(initialPosition, distance);
}
}
void EventDispatcher::dispatchMouseMoved(const Point & distance, const Point & position)
{
EventReceiversList newlyHovered;
auto hoverableCopy = hoverable;
for(auto & elem : hoverableCopy)
{
if(elem->receiveEvent(position, AEventsReceiver::HOVER))
{
if (!elem->isHovered())
{
newlyHovered.push_back((elem));
}
}
else
{
if (elem->isHovered())
{
elem->hover(false);
elem->hoveredState = false;
}
}
}
for(auto & elem : newlyHovered)
{
elem->hover(true);
elem->hoveredState = true;
}
//sending active, MotionInterested objects mouseMoved() call
EventReceiversList miCopy = motioninterested;
for(auto & elem : miCopy)
{
if (!vstd::contains(motioninterested, elem))
continue;
if(elem->receiveEvent(position, AEventsReceiver::HOVER))
elem->mouseMoved(position, distance);
}
}
void EventDispatcher::dispatchMouseDragged(const Point & currentPosition, const Point & lastUpdateDistance)
{
EventReceiversList diCopy = draginterested;
for(auto & elem : diCopy)
{
if (elem->mouseClickedState)
elem->mouseDragged(currentPosition, lastUpdateDistance);
}
}