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Konstantin a85f3b63ec vcmi: reuse SPELL_DAMAGE for sorcery
Now there is no need for specific spell bonus, and
we need to simply reuse SPELL_DAMAGE, and by using
PERCENT_TO_TARGET_TYPE speciality will work.
2023-03-16 16:46:41 +03:00
..
2023-03-16 16:46:41 +03:00
2022-09-11 11:31:27 +03:00
2023-03-16 16:46:41 +03:00
2023-03-16 16:46:41 +03:00