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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/windows
2016-10-30 22:21:26 +01:00
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CAdvmapInterface.cpp try to use CAnimation for Hero path 2016-10-27 16:34:15 +03:00
CAdvmapInterface.h use CAnimation fro world view icons 2016-10-27 16:34:12 +03:00
CCastleInterface.cpp cleanup 2016-10-16 03:52:11 +03:00
CCastleInterface.h get rid of CCastleInterface::bicons 2016-10-16 03:00:57 +03:00
CCreatureWindow.cpp Fix GUI disposal in creature info window 2016-10-30 22:21:26 +01:00
CCreatureWindow.h Fix GUI disposal in creature info window 2016-10-30 22:21:26 +01:00
CHeroWindow.cpp cleaned up spell window creation 2016-10-16 09:27:22 +03:00
CHeroWindow.h cleanup 2016-10-16 03:52:11 +03:00
CKingdomInterface.cpp fix #2080. No more articaft exchange between heroes in kingdom overview. 2015-02-14 20:24:18 +03:00
CKingdomInterface.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CQuestLog.cpp cleanup 2016-10-16 03:52:11 +03:00
CQuestLog.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CSpellWindow.cpp CSpellWindow fixes. 2016-10-18 02:15:43 +03:00
CSpellWindow.h use CLabel in SpellArea 2016-10-17 05:05:48 +03:00
CTradeWindow.cpp CArtifactsOfHero: use shared_ptr for SCommonPart 2016-08-30 07:05:31 +03:00
CTradeWindow.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CWindowObject.cpp Split CIntObjectClasses into multiple smaller files. This should be the last change in files 2014-07-15 10:14:49 +03:00
CWindowObject.h cleanup 2016-10-16 04:23:38 +03:00
GUIClasses.cpp cleaned up spell window creation 2016-10-16 09:27:22 +03:00
GUIClasses.h Reworked CHillFortWindow 2016-10-16 08:03:52 +03:00
InfoWindows.cpp implemented VISIONS spell (partially) 2015-02-26 08:39:56 +03:00
InfoWindows.h cleanup 2016-10-16 04:23:38 +03:00