1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib/spells
FeniksFire f331386b6f Dimension door movement points fix
When hero with one move point make dimension doors then he can have on
graphics full move points. Caused by substraction that make unsigned
variable < 0.
2017-08-18 21:35:48 +02:00
..
AdventureSpellMechanics.cpp Dimension door movement points fix 2017-08-18 21:35:48 +02:00
AdventureSpellMechanics.h Moved town portal logic to mechanics class 2017-07-03 21:43:04 +03:00
BattleSpellMechanics.cpp [Spells] Get rid of SpellTargetingContext. 2017-07-16 01:43:50 +03:00
BattleSpellMechanics.h [Spells] Get rid of SpellTargetingContext. 2017-07-16 01:43:50 +03:00
CDefaultSpellMechanics.cpp Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
CDefaultSpellMechanics.h tweak 2017-07-16 01:53:13 +03:00
CreatureSpellMechanics.cpp Unified CStack ammo, casts and counterattacks 2017-07-08 20:29:59 +03:00
CreatureSpellMechanics.h Queries refactoring 2017-07-03 21:43:04 +03:00
CSpellHandler.cpp Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
CSpellHandler.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
ISpellMechanics.cpp Queries refactoring 2017-07-03 21:43:04 +03:00
ISpellMechanics.h [Spells] Get rid of SpellTargetingContext. 2017-07-16 01:43:50 +03:00
Magic.h Spell cast logging refactored. 2016-09-17 23:04:23 +03:00
SpellMechanics.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
ViewSpellInt.cpp Fixed http://bugs.vcmi.eu/view.php?id=2521 2016-09-28 07:58:15 +03:00
ViewSpellInt.h Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00