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vcmi/client/lobby
2023-11-15 15:55:19 +02:00
..
CBonusSelection.cpp Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
CBonusSelection.h Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
CCampaignInfoScreen.cpp Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
CCampaignInfoScreen.h Fix crash when clicking scenario info during campaign gameplay. 2022-05-10 09:48:05 +03:00
CLobbyScreen.cpp Disable new UI if enhancements are off 2023-11-13 19:49:41 +02:00
CLobbyScreen.h Revert "Auxiliary commit to revert individual files from fb4db41891e157f4f7d72ee759141754d2df680c" 2023-04-13 12:45:10 +04:00
CSavingScreen.cpp Add game pause 2023-10-08 16:03:57 +02:00
CSavingScreen.h Add game pause 2023-10-08 16:03:57 +02:00
CScenarioInfoScreen.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
CScenarioInfoScreen.h Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CSelectionBase.cpp #3142 - fi custom campaign selection screen 2023-11-04 14:34:18 +02:00
CSelectionBase.h Initial version of Turn Options tab screen 2023-11-13 19:06:56 +02:00
OptionsTab.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
OptionsTab.h Moved some code from OptionTab to separate class, OptionTabBase 2023-11-13 19:06:56 +02:00
OptionsTabBase.cpp Implement AI simturns checkbox 2023-11-13 19:06:56 +02:00
OptionsTabBase.h Moved some code from OptionTab to separate class, OptionTabBase 2023-11-13 19:06:56 +02:00
RandomMapTab.cpp Unused variable, unused code 2023-10-30 21:33:49 +01:00
RandomMapTab.h Merge remote-tracking branch 'origin/develop' into fix_rmg_teams 2023-10-30 20:08:13 +01:00
SelectionTab.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
SelectionTab.h show random maps 2023-10-21 02:12:34 +02:00
TurnOptionsTab.cpp Initial version of Turn Options tab screen 2023-11-13 19:06:56 +02:00
TurnOptionsTab.h Initial version of Turn Options tab screen 2023-11-13 19:06:56 +02:00