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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-04 00:15:53 +02:00
vcmi/lib/battle
2023-11-15 15:55:19 +02:00
..
AccessibilityInfo.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
AccessibilityInfo.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
AutocombatPreferences.h Comment out unused OH3 options so they do not clutter code suggestions 2023-08-20 19:11:36 +02:00
BattleAction.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleAction.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleAttackInfo.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleAttackInfo.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleHex.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleHex.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleInfo.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
BattleInfo.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleProxy.cpp Separated game and battle callback (server & client only) 2023-09-06 16:03:39 +03:00
BattleProxy.h Separated game and battle callback (server & client only) 2023-09-06 16:03:39 +03:00
BattleStateInfoForRetreat.cpp
BattleStateInfoForRetreat.h
CBattleInfoCallback.cpp Replace static_cast's of Identifiers with getNum call 2023-11-03 16:03:29 +02:00
CBattleInfoCallback.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CBattleInfoEssentials.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
CBattleInfoEssentials.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CObstacleInstance.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
CObstacleInstance.h Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
CPlayerBattleCallback.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CPlayerBattleCallback.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CUnitState.cpp Remove explicit convesion to int in operators 2023-11-15 15:55:19 +02:00
CUnitState.h Remove explicit convesion to int in operators 2023-11-15 15:55:19 +02:00
DamageCalculator.cpp Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
DamageCalculator.h
Destination.cpp
Destination.h
IBattleInfoCallback.h Fix build 2023-09-06 16:03:47 +03:00
IBattleState.cpp
IBattleState.h Separated game and battle callback (server & client only) 2023-09-06 16:03:39 +03:00
IUnitInfo.h
PossiblePlayerBattleAction.h
ReachabilityInfo.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ReachabilityInfo.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
SideInBattle.cpp Explicitly convert identifier to underlying enumeration 2023-11-03 16:03:29 +02:00
SideInBattle.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
SiegeInfo.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
SiegeInfo.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
Unit.cpp Remove magic number 2023-11-07 22:47:11 +02:00
Unit.h Renamed MetaString methods to more logical names 2023-06-20 19:37:27 +03:00