1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-01-14 02:33:51 +02:00
vcmi/client/gui/EventDispatcher.cpp
2023-05-20 01:51:49 +03:00

245 lines
5.8 KiB
C++

/*
* EventDispatcher.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "EventDispatcher.h"
#include "EventsReceiver.h"
#include "FramerateManager.h"
#include "CGuiHandler.h"
#include "MouseButton.h"
#include "../../lib/Point.h"
template<typename Functor>
void EventDispatcher::processLists(ui16 activityFlag, const Functor & cb)
{
auto processList = [&](ui16 mask, EventReceiversList & lst)
{
if(mask & activityFlag)
cb(lst);
};
processList(AEventsReceiver::LCLICK, lclickable);
processList(AEventsReceiver::RCLICK, rclickable);
processList(AEventsReceiver::MCLICK, mclickable);
processList(AEventsReceiver::HOVER, hoverable);
processList(AEventsReceiver::MOVE, motioninterested);
processList(AEventsReceiver::KEYBOARD, keyinterested);
processList(AEventsReceiver::TIME, timeinterested);
processList(AEventsReceiver::WHEEL, wheelInterested);
processList(AEventsReceiver::DOUBLECLICK, doubleClickInterested);
processList(AEventsReceiver::TEXTINPUT, textInterested);
}
void EventDispatcher::activateElement(AEventsReceiver * elem, ui16 activityFlag)
{
processLists(activityFlag,[&](EventReceiversList & lst){
lst.push_front(elem);
});
elem->activeState |= activityFlag;
}
void EventDispatcher::deactivateElement(AEventsReceiver * elem, ui16 activityFlag)
{
processLists(activityFlag,[&](EventReceiversList & lst){
auto hlp = std::find(lst.begin(),lst.end(),elem);
assert(hlp != lst.end());
lst.erase(hlp);
});
elem->activeState &= ~activityFlag;
}
void EventDispatcher::dispatchTimer(uint32_t msPassed)
{
EventReceiversList hlp = timeinterested;
for (auto & elem : hlp)
{
if(!vstd::contains(timeinterested,elem)) continue;
(elem)->tick(msPassed);
}
}
void EventDispatcher::dispatchShortcutPressed(const std::vector<EShortcut> & shortcutsVector)
{
bool keysCaptured = false;
for(auto & i : keyinterested)
for(EShortcut shortcut : shortcutsVector)
if(i->captureThisKey(shortcut))
keysCaptured = true;
EventReceiversList miCopy = keyinterested;
for(auto & i : miCopy)
{
for(EShortcut shortcut : shortcutsVector)
if(vstd::contains(keyinterested, i) && (!keysCaptured || i->captureThisKey(shortcut)))
{
i->keyPressed(shortcut);
if (keysCaptured)
return;
}
}
}
void EventDispatcher::dispatchShortcutReleased(const std::vector<EShortcut> & shortcutsVector)
{
bool keysCaptured = false;
for(auto & i : keyinterested)
for(EShortcut shortcut : shortcutsVector)
if(i->captureThisKey(shortcut))
keysCaptured = true;
EventReceiversList miCopy = keyinterested;
for(auto & i : miCopy)
{
for(EShortcut shortcut : shortcutsVector)
if(vstd::contains(keyinterested, i) && (!keysCaptured || i->captureThisKey(shortcut)))
{
i->keyReleased(shortcut);
if (keysCaptured)
return;
}
}
}
EventDispatcher::EventReceiversList & EventDispatcher::getListForMouseButton(MouseButton button)
{
switch (button)
{
case MouseButton::LEFT:
return lclickable;
case MouseButton::RIGHT:
return rclickable;
case MouseButton::MIDDLE:
return mclickable;
}
throw std::runtime_error("Invalid mouse button in getListForMouseButton");
}
void EventDispatcher::dispatchMouseDoubleClick(const Point & position)
{
bool doubleClicked = false;
auto hlp = doubleClickInterested;
for(auto & i : hlp)
{
if(!vstd::contains(doubleClickInterested, i))
continue;
if(i->isInside(position))
{
i->onDoubleClick();
doubleClicked = true;
}
}
if(!doubleClicked)
dispatchMouseButtonPressed(MouseButton::LEFT, position);
}
void EventDispatcher::dispatchMouseButtonPressed(const MouseButton & button, const Point & position)
{
handleMouseButtonClick(getListForMouseButton(button), button, true);
}
void EventDispatcher::dispatchMouseButtonReleased(const MouseButton & button, const Point & position)
{
handleMouseButtonClick(getListForMouseButton(button), button, false);
}
void EventDispatcher::handleMouseButtonClick(EventReceiversList & interestedObjs, MouseButton btn, bool isPressed)
{
auto hlp = interestedObjs;
for(auto & i : hlp)
{
if(!vstd::contains(interestedObjs, i))
continue;
auto prev = i->isMouseButtonPressed(btn);
if(!isPressed)
i->currentMouseState[btn] = isPressed;
if(i->isInside(GH.getCursorPosition()))
{
if(isPressed)
i->currentMouseState[btn] = isPressed;
i->click(btn, isPressed, prev);
}
else if(!isPressed)
i->click(btn, boost::logic::indeterminate, prev);
}
}
void EventDispatcher::dispatchMouseScrolled(const Point & distance, const Point & position)
{
EventReceiversList hlp = wheelInterested;
for(auto & i : hlp)
{
if(!vstd::contains(wheelInterested,i))
continue;
i->wheelScrolled(distance.y < 0, i->isInside(position));
}
}
void EventDispatcher::dispatchTextInput(const std::string & text)
{
for(auto it : textInterested)
{
it->textInputed(text);
}
}
void EventDispatcher::dispatchTextEditing(const std::string & text)
{
for(auto it : textInterested)
{
it->textEdited(text);
}
}
void EventDispatcher::dispatchMouseMoved(const Point & position)
{
//sending active, hovered hoverable objects hover() call
EventReceiversList hlp;
auto hoverableCopy = hoverable;
for(auto & elem : hoverableCopy)
{
if(elem->isInside(GH.getCursorPosition()))
{
if (!(elem)->isHovered())
hlp.push_back((elem));
}
else if ((elem)->isHovered())
{
(elem)->hover(false);
(elem)->hoveredState = false;
}
}
for(auto & elem : hlp)
{
elem->hover(true);
elem->hoveredState = true;
}
//sending active, MotionInterested objects mouseMoved() call
EventReceiversList miCopy = motioninterested;
for(auto & elem : miCopy)
{
if(elem->strongInterestState || elem->isInside(position)) //checking bounds including border fixes bug #2476
{
(elem)->mouseMoved(position);
}
}
}