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adventureMap
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
battle
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Fix tower shooters animation updates
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2023-05-20 13:11:52 +03:00 |
eventsSDL
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Better documentation & cleanup
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2023-05-20 01:51:49 +03:00 |
gui
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Merge pull request #2168 from IvanSavenko/gui_handler_event_handling_refactoring
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2023-05-23 15:08:10 +03:00 |
icons
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Update generate_icns.py
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2023-04-16 12:33:35 +02:00 |
ios
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Add different sizes
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2023-04-15 13:13:44 +02:00 |
lobby
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
mainmenu
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
mapView
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
render
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Fix missing broken shadows on hota map objects
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2023-05-15 22:22:54 +03:00 |
renderSDL
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Moved input handling from GuiHandler to set of classes in eventsSDL dir
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2023-05-20 01:51:49 +03:00 |
widgets
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Removed isActive(int) method since its usages were redundant or wrong
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2023-05-20 01:51:49 +03:00 |
windows
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
CFocusableHelper.cpp
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remove focus from active text input after keyboard is closed
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2022-09-24 15:55:19 +03:00 |
CFocusableHelper.h
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remove focus from active text input after keyboard is closed
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2022-09-24 15:55:19 +03:00 |
CGameInfo.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CGameInfo.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
Client.cpp
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Reduced usage of topWindow() method
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2023-05-16 21:57:45 +03:00 |
Client.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
ClientCommandManager.cpp
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Removed isActive(int) method since its usages were redundant or wrong
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2023-05-20 01:51:49 +03:00 |
ClientCommandManager.h
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Removed isActive(int) method since its usages were redundant or wrong
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2023-05-20 01:51:49 +03:00 |
ClientNetPackVisitors.h
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vcmi: allow showing more than one components in infobar
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2023-03-11 21:41:57 +03:00 |
CMakeLists.txt
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Moved input handling from GuiHandler to set of classes in eventsSDL dir
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2023-05-20 01:51:49 +03:00 |
CMT.cpp
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Restore SDL_main in CMT.cpp
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2023-05-20 01:51:49 +03:00 |
CMT.h
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Refactoring of SDL API usage:
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2023-01-20 16:11:43 +02:00 |
CMusicHandler.cpp
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Merged "music" resource type into "sound", enables ogg's use as sounds
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2023-05-15 22:22:54 +03:00 |
CMusicHandler.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
CPlayerInterface.cpp
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
CPlayerInterface.h
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Minor fixes and cleanup
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2023-05-20 01:51:49 +03:00 |
CServerHandler.cpp
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
CServerHandler.h
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Revert "Auxiliary commit to revert individual files from fb4db41891e157f4f7d72ee759141754d2df680c"
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2023-04-13 12:45:10 +04:00 |
CVideoHandler.cpp
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Replaced event handling break system with key capturing
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2023-05-20 01:51:49 +03:00 |
CVideoHandler.h
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Video playback is now time-based, using video file timings
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2023-01-28 13:19:35 +02:00 |
LobbyClientNetPackVisitors.h
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Removed magical initialization of registry via static variables
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2023-04-08 21:29:04 +03:00 |
NetPacksClient.cpp
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CBonusSystemNode: remove description
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2023-05-05 18:57:11 +03:00 |
NetPacksLobbyClient.cpp
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Renamed "Int" -> "Window" in WindowHandler API
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2023-05-16 19:10:22 +03:00 |
PlayerLocalState.cpp
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Renamed some adventure map files & classes
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2023-05-09 13:10:33 +03:00 |
PlayerLocalState.h
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Moved selection logic to player state
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2023-04-20 22:04:24 +03:00 |
resource.h
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Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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2009-10-01 20:00:21 +00:00 |
StdInc.cpp
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* Final commit
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2011-12-13 21:35:28 +00:00 |
StdInc.h
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Removed most SDL includes from headers, removed SDL int's
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2023-01-30 19:55:32 +02:00 |
VCMI_client.cbp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
VCMI_client.rc
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don't use separate .rc files for MSVC and MinGW
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2014-10-12 16:32:02 +03:00 |
VCMI_client.vcxproj
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Update VS files to 2019, partially fix test project
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2019-06-09 17:28:55 +02:00 |
VCMI_client.vcxproj.filters
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Update project files to match vcmi code changes
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2018-07-06 18:52:51 +02:00 |
vcmi.ico
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new icons
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2023-04-15 12:52:11 +02:00 |