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adventureMap
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hide adventuremap
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2024-01-18 00:47:18 +01:00 |
battle
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Renamed speed -> getMovementRange, remove misleading default parameter
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2024-01-14 17:14:36 +02:00 |
eventsSDL
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audio mute on focus lost setting
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2023-12-10 14:49:27 +01:00 |
gui
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Added option to configure dropdown position
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2023-12-07 13:57:16 +02:00 |
icons
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ios
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lobby
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Merge pull request #3498 from IvanSavenko/simturns_pathfinder
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2024-01-15 12:00:54 +02:00 |
mainmenu
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video campaign fix
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2024-01-01 15:25:42 +01:00 |
mapView
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Add new setting for instant adventure map fade in / fadeout effects
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2023-12-24 17:18:48 +01:00 |
render
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hide adventuremap
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2024-01-18 00:47:18 +01:00 |
renderSDL
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Show error message on failure to create renderer
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2024-01-05 21:46:44 +02:00 |
widgets
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different max width
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2024-01-08 00:08:05 +01:00 |
windows
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hide adventuremap
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2024-01-18 00:47:18 +01:00 |
CFocusableHelper.cpp
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CFocusableHelper.h
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CGameInfo.cpp
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CGameInfo.h
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Client.cpp
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Add logging to trace crash
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2024-01-16 15:21:49 +02:00 |
Client.h
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Fixed initialization of move points and mana for dismissed heroes
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2024-01-15 23:16:48 +02:00 |
ClientCommandManager.cpp
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ClientCommandManager.h
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ClientNetPackVisitors.h
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CMakeLists.txt
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Merge pull request #3191 from Laserlicht/touch-introduction
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2023-11-20 14:05:47 +02:00 |
CMT.cpp
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Removed no longer used code
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2024-01-04 23:48:58 +02:00 |
CMT.h
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CMusicHandler.cpp
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CMusicHandler.h
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Correctly shutdown client media handlers
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2023-11-13 16:27:15 +02:00 |
CPlayerInterface.cpp
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basic touch introduction implementation
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2023-11-14 21:52:30 +01:00 |
CPlayerInterface.h
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Reduce excessive updates of garrisons. Fixes selection reset in simturns
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2023-11-09 00:01:48 +02:00 |
CServerHandler.cpp
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fix campaign completion
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2024-01-07 14:36:07 +01:00 |
CServerHandler.h
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CVideoHandler.cpp
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Fixed video playback framerate for intro videos
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2024-01-05 14:37:33 +02:00 |
CVideoHandler.h
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video campaign fix
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2024-01-01 15:25:42 +01:00 |
HeroMovementController.cpp
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Remove assert - confirmed to be legal scenario
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2023-11-28 12:32:24 +02:00 |
HeroMovementController.h
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LobbyClientNetPackVisitors.h
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NetPacksClient.cpp
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Implemented accumulating timers, rename creature timer to unit timer
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2023-12-07 13:57:16 +02:00 |
NetPacksLobbyClient.cpp
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Clients will now switch to turn options when host does so
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2023-12-22 18:40:28 +02:00 |
PlayerLocalState.cpp
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Added more checks to detect illegal access in CList's class
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2023-12-24 00:16:29 +02:00 |
PlayerLocalState.h
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Added more checks to detect illegal access in CList's class
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2023-12-24 00:16:29 +02:00 |
resource.h
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StdInc.cpp
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StdInc.h
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VCMI_client.cbp
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VCMI_client.rc
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VCMI_client.vcxproj
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VCMI_client.vcxproj.filters
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vcmi.ico
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